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TIGSource ForumsCommunityTownhallHuenison released - update: now also on Steam
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saimo
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« on: July 11, 2013, 11:23:31 AM »

Putting together elements from Arkanoid, Decathlon, Dyna Blaster, Impossible Mission, Oil's Well, Pac-Man, Pang, Qix, Slam Tilt, Space Invaders, Tetris and Vital Light, Huenison is a frantic-paced hybrid of shoot 'em up and colour-matching puzzle. All in retro visuals and synthetic sonorities that recall the revered Commodore 64's SID chip.
Piloting a small mobile cannon back and forth across the bottom of a well, you must cycle through your six coloured beams, firing at the descending onslaught of corresponding coloured bricks. Missed shots bring the deadly zapper closer to your cannon, and missed bricks raise the ground they touch. But this is just to begin with.





With 25 levels, 9 different game modes, kick-ass chiptunes and a ludicrous variety of brick types, Huenison is all about racking up bonuses and score chaining. Your goal? To achieve the top position on the online highscore table and, while at it, to save the world!

Almost two years in development, Huenison was designed and coded for AmigaOS 4 and Windows, and has also been tested and proven to run on Linux and MacOS through Wine.

The demo gets you about a fifth of the full game for free, just enough to give a taster of the retro-gaming chaos to follow!

itch.io
Steam
developer interview
« Last Edit: November 16, 2019, 02:25:59 AM by saimo » Logged
saimo
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« Reply #1 on: February 27, 2016, 03:03:34 AM »

It has passed a long time since the original release, but yesterday Huenison landed on Steam, and I thought I'd better let you know for the following reasons:
 * who bought the game from any other place has been assigned a free Steam key;
 * the game has been enhanced further since its original release, and now benefits from the improvements listed below;
 * for a whole week the game can be purchased with a whopping launch discount of 20%!


NEW FEATURES
* Added ALL LEVELS bonus.
* Added 5x CRT dots mode.
* Added screenshot feature (press [PRINT] to take screenshots).
* Gave Huenison's face a different color at each interlude.

BUG FIXES
* Reworked video initialization:
   * allowed running in window on 16-bit screens;
   * worked around libSDL 1.2.13 bugs on AmigaOS;
   * handled case of no resolutions returned by SDL_ListModes().
* Worked on disturbances upon level completion:
   * fixed disappearing of BADLINES;
   * ensured that disturbances are never generated again after being disabled.
* Activated BADLINES sound effect in FACE-OFF level.
* Added fixed channel for speech to avoid it being interrupted.
* Fixed surface leak in wiper cleanup.
* Changed timing check of intro, so that, even if auto-pause kicks in, still the menu becomes active as soon as the speech ends.

OTHER IMPROVEMENTS
* Moved RESTORE bonus notification to when it is achieved.
* Moved hiscores saving to after player name is entered for more robustness.
* Re-rendered final speech sample with two additional laughs.
* Made audio halt immediately when pause is entered.
* Redesigned icons.
* Updated/improved notices/instructions/manual.
* Made a minor optimization in menu.
* Made other minor changes.


Steam gamers will not only experience the excitement of the game itself, but will also be able to collect:
* 14 achievements;
* 5 trading cards;
* 6 badges;
* 5 emoticons;
* 3 backgrounds.
Moreover, they can also get hold of the AmigaOS 4 version as a freely downloadable DLC.


Check out the store page on Steam.
« Last Edit: December 12, 2016, 03:51:33 AM by saimo » Logged
saimo
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« Reply #2 on: December 12, 2016, 03:50:09 AM »

Resurrecting this thread to let you know that Huenison just got a little free update and a new home Wink

The update:
 * touches up the logo;
 * colorizes and reformats the scrolltext;
 * changes Huenison's face colors;
 * changes the screenshot hotkey from [PRINT] to [F1];
 * makes the pause breakable with any key;
 * compensates for system delays so that the video refresh is as close to 50 fps as possible;
 * changes the log file location to T: (AmigaOS) / %TMP% (Windows);
 * adds multiple icon sizes (AmigaOS);
 * improves the manual;
 * improves the installers.

The new home is on itch.io at https://retream.itch.io/huenison (the online hiscores remain accessible at http://www.retream.com/Huenison/hiscores.php).

Steam, IndieGameStand, and AmiStore customers can download the updated version from the respective store (please note that it might take a while before the new version appears). The update is performed by installing the new version over the old one using the supplied installer.

Have fun Hand Joystick
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saimo
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« Reply #3 on: November 16, 2019, 02:13:04 AM »

Since the last post, the game received a few more updates, the last of which has been released today. Time for a recap...

November 16, 2019
* Simplified and optimized CRT pixel modes.
* Made 4x LCD pixel mode slightly brighter.
* Added 6x pixel modes.
* Added hardware-accelerated zooming for solid pixel modes to AmigaOS version.

May 1, 2018
* Fixed handling of %TMP% on Windows.
* Improved documentation.

March 11, 2017
* Improved joypad handling.
* Reworked controls reconfiguration.
* Made other minor internal improvements.

January 13, 2017
* Excluded from the options the resolutions bigger than the desktop's (the system might report wrong resolutions, for example due to a KVM switch).
* Replaced the star icon with a thumbs-up icon to mark the best resolutions.
* Made a few other minor internal improvements.
* Revised documentation slightly.
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saimo
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« Reply #4 on: July 20, 2022, 11:39:18 AM »

One more little update released: this one tries to address the issue of some joypads not being seen due to the fact that at times Windows reports D-pads as thumbsticks.

https://www.retream.com/Huenison / https://retream.itch.io/huenison

CHANGELOG
* Added support for thumbsticks, as at times Windows treats D-pads as thumbsticks (this is just to support as many joypads as possible: using real thumbsticks is not a good idea anyway).
* Touched up manual.
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saimo
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« Reply #5 on: July 23, 2022, 12:21:34 PM »

By coincidence, shortly after the release of the previous update, I received a test report from the Steam team, who had found of that Huenison didn't open automatically the virtual keyboard on their Steam Deck - of course it didn't: I didn't even know that the Steam Deck existed! While trying to address that issue, I also found out and fixed a few other ones.

1. Added experimental code to have the Steam on-screen keyboard open automatically when text entering is requested (totally untested due to lack of a Steam Deck; chances are it will not work, as the game is completely software-rendered; feedback welcome).
2. Reworked assignments of the kind *p++ = ... *p ... (as they are miscompiled by some versions of gcc).
3. Fixed (server side) registration for hiscores / hiscores receiving and added SITE.PORT configuration option for future use.
4. Improved/updated manual.

The new version can be downloaded from the usual place: https://www.retream.com/Huenison / https://retream.itch.io/huenison
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saimo
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« Reply #6 on: July 31, 2022, 03:14:50 AM »

Lately work has been done in parallel on all the RETREAM games. It began with the objective of aligning the technically similar ones for PC so that they would handle data saving the same way, but it soon went out of control and brought uniformity and improvements to the installers, the documentation, the web pages and even to code and internal files - and, just as importantly, it brought new features as well!

Free download: https://www.retream.com/Huenison / https://retream.itch.io/huenison

CHANGELOG
* Added field dark columns: the background is darkened, in an alternate columns fashion, by 50% in the first set of levels, by 25% in the second set of levels, by 0% in the third set of levels and by 75% in the last level (given that the columns match the virtual columns bricks descend along, they make for a precious visual aid to aim at the bricks).
* Added 20 points bonus for when CRUSH brick lands on the ground.
* Added function to use the RESTORE bonus to joypad (it had been forgotten!).
* Added internal graphics screenshot function (assigned to [F1]; the visible graphics are now captured with [F2]).
* Changed string requester so that entering an empty string means also "abort"/"reject" (depending on the context).
* Considered also D-pad input for "press any key/button" requests.
* Worked on online hiscores: improved/updated information texts; added possibility to retry up to 10 times if sending fails (in particular, when the email address registration has just been done, this makes it much easier to send the hiscores immediately thereafter).
* Slightly changed level names.
* Simplified data files access code.
* Made a few little optimizations.
* Replaced version string with an AmigaOS-style one.
* Added to Windows installer code to import previous savedata and clean up leftovers.
* Added Windows portable version.
* Updated manual.
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