Hey Folks! You might have seen, but I'm in the process of building a Narcissus Dance Mat. Something along the lines of this:
This is to be used for festivals and parties.
Stuff I'm using to build the current prototypes:Makey Makey + Crocodile Clips
Aluminium tape
Cardboard
Knife/scissors
Copy of Narcissus (Duh)
To make a button work, makey makey requires two components to have wiring:GroundThe key you want to useSo you have to find a way to make the player press both to get a connection (and a response).
SO
The way I've initially tried getting around it isInterweaving the two
Does it work?Yes - as long as you don't accidentally push one side of tape and not the other.
Why?This layout might work for someone on Dance Dance Revolution at an amateur level (not being snobbish, trust me, I'm terrible at DDR, I mean someone who isn't aiming for a perfect run), with Narcissus you can't afford to make a single mistake. If you accidentally have your foot on the key tape and not the ground, both characters will jump when you release the other foot.
The Science! (I think)I'm pretty sure this is the case because the current is traveling through my body to make use of the ground on the other pad. So this may well work fine for multiplayer (since that bridge wouldn't exist) but I'm in the office on a saturday so I won't be finding that out any time soon.
How I found this outWhilst only pushing one side on the tiny mats is incredibly uncommon, for the full sized pads I built, there are very often times where your foot accidentally touches one pad and not the other (due to the shape of the human foot).
SO
The way I'm looking to fix this is experimenting with the good ol' fashioned method…
Electronics SandwichKey you want to useFoam pad with holes in
GroundMassive thanks for Hak5 for doing a tutorial on how to build your own Dancemat, going to experiment with their method to see if I can get a similar thing working.
But before I waste my time building that…
NARCISSUS MARACASA piece of cardboard folded in half with two separated pieces of electrical tape. when I press the two together, it completes the circuit since both pieces of tape connect.
Also, I prefer how it feels for the characters to jump when the key is released (e.g. Standing on the button constantly and activating when the player jumps, releasing the key in the process).
These will test the connection method and see if it's actually going to work or not. I can test it at a small scale and get a similar result.
STAY TUNED FOR MORE!