Hi TIGSource! My name is Michael Lasch, my studio is [-BipolarDesign+], and this is Paragon!-----------------------------------------------------
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Promo Video here:
What is it?Paragon is a precision-timing puzzle game about bouncing a ball around rooms and collecting treasures. Your ball sticks to the horizontal/vertical rods placed in each level, and jumps off when you press a directional key, bouncing about diagonally until it hits another rod. The object of each level is to collect all of the treasures scattered about without getting impaled on any spikes! The scoring, presented by Star Ratings on each level, is based on how little you hesitate: each time your ball hits a wall while stuck to a rod, your score is impacted (except for before you first jump, where you can wait as long as you like). For the best score you must keep it moving!
Check out the video linked above for a better explanation on how to play the game
It's a remake?The original DOS game "Paragon" was released in 1994 on a SoftDisk Monthly 3.5 inch floppy disk monthly subscription. My dad had a subscription to this, and I couldn't get enough of this particular game, so I decided to get a hold of the copyright holder and now I'm making an official remake!
Who's making it?Paragon features artwork designed by
James Shasha, and multi-layered music by
Ex Machinae (you can download
Paragon's soundtrack here!).
I'm working on coding, extra level design, and everything else! My website can be found here:
[-BipolarDesign+], and my Twitter account here:
@BipolarMike-----------------------------------------------------
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Thanks for checking out my game, I hope you like it! <3