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1411283 Posts in 69325 Topics- by 58380 Members - Latest Member: bob1029

March 29, 2024, 05:46:20 AM

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TIGSource ForumsCommunityDevLogsIRKALLA
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SolarLune
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It's been eons


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« Reply #260 on: April 01, 2014, 08:36:11 AM »

^ Indeed. I seem to have trouble designing enemies and stuff, but your mechs are really awesome!

As a side-note, being that there's a person inside of the player's mech, what will happen when they die?
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jonbro
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« Reply #261 on: April 01, 2014, 10:37:48 AM »

yep, going to reflect what other people say. This is fucking beautiful, I am really into that subtle rotation stuff that you have going on in the big mech animation. Makes me want to figure out how to do that with 3d modeling, get similar effects.
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DanFessler
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« Reply #262 on: April 01, 2014, 06:52:50 PM »

Dropping by to voice my support.  Hot damn this is looking awesome.
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Delay
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« Reply #263 on: April 03, 2014, 05:32:49 AM »

Dropping by to leave my support for this! Also, I sent you guys an email yesterday regarding sound design Wink
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oyog
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« Reply #264 on: April 09, 2014, 08:14:41 PM »






Gettin' some serious Metal Warriors vibes. Loving your aesthetics.
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justafolio
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« Reply #265 on: April 10, 2014, 12:26:56 AM »

Really digging the art. <3 Followed for more when gameplay updates available!
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Jad
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« Reply #266 on: April 10, 2014, 03:09:39 AM »

I'm amused at how the big mech actually 'breathes' in its idle.

But yeah, the graphics are absolutely balls amazing
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Bada Im
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« Reply #267 on: April 10, 2014, 03:29:03 AM »

Oh GOD, THIS IS AMAZING! Shocked
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INDIE TRANSLATOR
HyMyNameIsMatt
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« Reply #268 on: April 10, 2014, 07:01:18 AM »

I imagine that robot is tip toeing now and can't unsee it.
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Eyecager
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« Reply #269 on: April 15, 2014, 07:16:02 AM »

This is so awesome! I love the weight you have with it's walk cycle. Really good job on making the mech feel heavy.
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concept artist or something
karlozalb
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« Reply #270 on: April 15, 2014, 12:17:36 PM »

Absolutely awesome atmosphere in that video, and the whole game :O
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schiehll
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« Reply #271 on: April 15, 2014, 12:45:16 PM »

Wow! That main menu...awesome!
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mirrorfish
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?!?! ... It's just a box.


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« Reply #272 on: April 15, 2014, 02:14:26 PM »

Siiiiick. Really nice art style, well done.
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Minion Studios
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« Reply #273 on: April 15, 2014, 08:12:07 PM »

This is some massively brilliant artwork! I am VERY excited to play this one.

Seriously, it's in my top ten... right before Hyper Light Drifter. Not even kidding!

I am the biggest fan of the tiny selection of side-scrolling mech action games, especially Metal Warriors and Front Mission Gun Hazard.

I wish this one mad success!
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airman4
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Need More Time !


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« Reply #274 on: April 17, 2014, 03:13:18 AM »

@SolarLune @Lucs @eigenbom @DarthBenedict @Netsu

Hi dudes!! Thanks a lot for the feedback  Smiley

okay, you are totally right.

First, we are going to try tweaking the values for this to slowdown the movement. Also, we want to implement (when we have the time U_U) a few things to help integrate the mc into the ground, the first is acceleration curves (I think we talked about this in the past ) so, you will move faster when you reach the momentum state and slowly at the begining and at the end of the movements. Just something subtle to give the right feeling.

Same for the frame speed of the animations themselves. A little camera movement delay to make it more smooth in the transitions. And the last thing, shadows and dust interactions (as you can see in the mech below) on the floor.

After all of this, if the mc still looks like it's floating or sliding, for sure I will have to retake the base of the animation.

Welcome @Zav! Thank you for registering and giving us support! SmileySmiley

@Skomaka'n Thank youuuuu! Tongue

@sephi_6 ahahah >D

@Rebusmind Glad you like it Smiley

@Skippi Thanks!

@Artifice Machine @Fervir  yeah, we would like to show you some real gameplay, but we need more time ^_^U Thanks for your comments!

@chevkoch I think this is because I was trying to fake all the characters in the game by posing them in 3/4 profile, no just full profile. In that way, the leg in the background is totally parallel to the screen and the other leg is facing the player. It's a bit tricky to do, at least for me.


And here, two extra details for you ( I don't feel like it's a final version, but....well, you know, no time blablabla)





The animation is just brilliant !!
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lionfish
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« Reply #275 on: April 17, 2014, 05:58:55 AM »

This looks awesome, great job!
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Ouren
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Poppy Works


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« Reply #276 on: April 28, 2014, 08:28:14 PM »

you have a DM :O
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Skydsgaard
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« Reply #277 on: April 30, 2014, 11:01:43 AM »

Hi everyone!

@Reilly Thanks dude! I still have to do the shooting animation, but I have something in mind... by the way, I saw your trailer the other day..soooo awesome! Gz!

@dabntz Thanks!

@chevkoch glad you like it Smiley

@barneycumming <3<3<3

@SolarLune I would like to have different dead animations, depending on the enemy or the damage it does, (like the boomer, death by acid, for example ) but I think right now, I'm going to keep it simple with just an explosion (which I havn'e made yet either ^___^U )

@jonbro Thanks!. Yep, I think with a 3d model you can get a more smooth and precise animation, the only problem is even with a pixel nearest render, you loose control of the little details. But anyway, I was toying with this tecnic years ago, and it was really fun.

@DanFessler Thanks for the support!

@The_Otherworld_Ag ahah, glad to see you are here SmileySmiley

@Delay Thanks dude!

@oyog Metal Warriors fucking rocks! <3 Thanks!

@justafolio Smiley some day...some day...

@Jad ahah, yep, robots breathing in idle is a funny/weird thing, but I suppose it's better than a sad single frame xD

@MiRiKan Thanks! Smiley

@HyMyNameIsMatt Hi Matt! I understand what you are saying xD

@Eyecager @Karlozalb @schiehll @mirrorfish Thanks a lot dudes!!! <3<3<3<3

@Minion Studios woah! Man, that made my day. We are huge fans of HLD, If we would get, let's say 10% of the succes they had, we will be running around naked in the streets xD.
I have to add to that list; Armored Warriors <3
Thank you dude

@airman4 Thanks! I improved it a little bit. I got some super cool feedback from the Pixeljoint comunity (the litte ventilation thingy [ \\\ ] and the little piece below the head) Smiley

@lionfish Thanks!

@Ouren now, you too!

Well, I'm very sorry but no update this time, I have been super busy these days, and I didn't have free time to work on the project Sad butttt @dhontecillas is doing a lot of progress in code related stuff, sooo we hope to come back to you soon Smiley
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mrKaizen
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« Reply #278 on: May 06, 2014, 01:28:31 PM »

ooh, your pixel art is soooo coool!  Tears of Joy
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skittlefuck
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« Reply #279 on: May 06, 2014, 02:27:36 PM »

This looks bloody gorgeous Kiss
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