New update => Alpha v10.0This update is mainly focused on the hunger system, the equipment, some graphics improvements and the environment interactions.
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- update: New Launcher!
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- add: hunger system
- add: new sea particle system
- add: player equipment
- add: bleeding system
- add: cutting seaweeds with knife gives items
- add: bandage
- add: vegetable pot
- add: potato plant
- add: potatoes
- add: glass texture
- add: stack limit to 45
- add: text information when mouse is hover an item
- add: eating fish generates life
- add: breathing sound when there is 30s of oxygen left
- update: swimming system
- update: enemy generation algorithm
- update: jellyfish are moving
- update: shark and blood interaction
- update: workshop table items are built instantaneously
- update: level 0 & 1 have been mixed
- update: level 2 is now level 1. Difference between levels is deeper
- update: reduce spear offset when firing
- update: extractor has now 6 storages
- update: chests contain more items
- update: map generation algorithm
- remove: energy slicer
- remove: power
- remove: life auto generation
- fix: water sound playing for no reason
- fix: arrow item stays in inventory even if 0 arrow is available
- fix: player hold weapon but can not shoot
- fix: no workshop table interaction when facing it without item selected
- fix: sharks going thru bases
- fix: thread unwanted interaction