Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1387144 Posts in 66521 Topics- by 59075 Members - Latest Member: Ahren

January 21, 2021, 04:39:13 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityDevLogsJack Rumble - Concept Art / Mock-up Thread
Pages: 1 ... 5 6 [7] 8
Print
Author Topic: Jack Rumble - Concept Art / Mock-up Thread  (Read 60642 times)
GregWS
Level 10
*****


a module, repeatable in any direction and rotation


View Profile
« Reply #120 on: November 22, 2008, 01:33:37 AM »

Sweet!  Being Canadian, TeamQuiggan should know all about lumberjacks*, as forestry is a big industry here!  Beer!


*most Canadians don't actually know much about lumberjacks
Logged
team_q
Level 10
*****


Divide by everything is fine and nothing is wrong.


View Profile WWW
« Reply #121 on: November 22, 2008, 07:49:39 AM »

I know that the Log drivers waltz pleasures girls completely.

I've got this beast started, I plan on using C++ with the SDL, so our friends on other platforms can play it, also because I wanna learn some SDL. I've used the tutorials from the dude who did Super Mario War as a jumping off point, I'll have to do a pile of re-writing to make it more object oriented.
Logged

Dirty Rectangles

_PRINCE OF ARCADE_
seregrail7
Level 1
*


View Profile
« Reply #122 on: November 22, 2008, 04:18:44 PM »

Your pixel art is excellent. Can't wait for this.
Logged
Loren Schmidt
Level 10
*****



View Profile WWW
« Reply #123 on: November 22, 2008, 09:56:48 PM »

Good to hear! Keep it up, folks. I second the comment about the pixel art.
Logged
deadeye
First Manbaby Home
Level 10
*



View Profile
« Reply #124 on: November 22, 2008, 10:44:37 PM »

Nice to see this is moving beyond the mockup phase Smiley
Logged

tweet tweet @j_younger
Shuger
Level 0
**


View Profile
« Reply #125 on: November 23, 2008, 02:09:28 PM »

This mockup looks awesome, I love the background style and color palette  Kiss

I know that the Log drivers waltz pleasures girls completely.

I've got this beast started, I plan on using C++ with the SDL, so our friends on other platforms can play it, also because I wanna learn some SDL. I've used the tutorials from the dude who did Super Mario War as a jumping off point, I'll have to do a pile of re-writing to make it more object oriented.
Some tutorials: http://lazyfoo.net/SDL_tutorials/index.php
I wrote simple game using C++, SDL and OpenGL and they were really helpfull.

Also: first post. I've been a lurker for a long time, it's about time to level up to manbaby.
Logged
nemo
Level 0
*



View Profile
« Reply #126 on: November 24, 2008, 02:52:13 AM »

The first thing that came to my mind when I saw your avatar... Kurt Russell in Big Trouble in Little China. Now I want that movie as a game in this style or at least a new adventure of Jack Burton. Keep up the good work!
Logged
team_q
Level 10
*****


Divide by everything is fine and nothing is wrong.


View Profile WWW
« Reply #127 on: November 24, 2008, 05:53:00 AM »

Tutorials and hello
Thanks for these, its good to have a nice resource for gameplay stuff like that.
Also welcome!
Logged

Dirty Rectangles

_PRINCE OF ARCADE_
Corpus
Guest
« Reply #128 on: November 24, 2008, 08:29:36 AM »

Good luck.
Logged
eddietree
Level 6
*



View Profile WWW
« Reply #129 on: November 26, 2008, 12:52:52 AM »

I've got this beast started, I plan on using C++ with the SDL, so our friends on other platforms can play it, also because I wanna learn some SDL...

If you ever want the power of OpenGL but still use the 2D functionality of SDL. You might want to take a look at glsdl (http://olofson.net/mixed.html), which wraps many of the SDL functions with an OpenGl backend.
Logged

Jared C
Level 10
*****


hostess with the mostess


View Profile WWW
« Reply #130 on: December 11, 2008, 04:05:57 PM »

Hey man!  Grin  I just found this thread again, and it's been inactive for quite a while.   This project was awesome!   Are you still working on it?   Sad
Logged

Renton
Guest
« Reply #131 on: December 12, 2008, 01:08:54 PM »

The status is... well, on hiatus.
Just had a much needed upgrade, enjoying that. That and I'm trying to recover the game files. I will be working on the game, and post about any major updates. Don't expect me to give away any important plot points, though. Smiley
Logged
Jared C
Level 10
*****


hostess with the mostess


View Profile WWW
« Reply #132 on: December 12, 2008, 01:21:43 PM »

Oh, ok.  Smiley  Thanks!   Just wondering if it was still being worked on.   Good luck!  Beer!
Logged

medieval
Guest
« Reply #133 on: December 27, 2008, 11:45:51 AM »

So like, what the dilly.
Logged
Valter
Level 10
*****


kekekekeke


View Profile
« Reply #134 on: December 27, 2008, 12:56:37 PM »

Get used to us asking about progress reports, Renton. If you don't post random shit about your game every day, we'll tear you to pieces! Mock Anger
Logged
Jared C
Level 10
*****


hostess with the mostess


View Profile WWW
« Reply #135 on: December 27, 2008, 06:54:25 PM »

Get used to ignoring you, Renton. If you don't post random shit about your game every day, we'll understand and let you focus on making the fucking game!  Smiley

Fix'ed.
Logged

William Broom
Level 10
*****


formerly chutup


View Profile
« Reply #136 on: January 02, 2009, 05:26:47 AM »

Just a suggestion:

Recently I was reading on Wikipedia about the sort-of-mythology created by lumberjacks in the US and Canada. In particular I really liked the variety of animals they invented:
http://en.wikipedia.org/wiki/Fearsome_critters

If you don't mind slipping away from realism somewhat, it would be really cool if you included some of these in the game.

I hope you don't take this as me telling you how to make your game  Embarrassed I get unreasonably worried about that sort of thing. Like I said, it's just a suggestion.
Logged

KennEH!
Level 10
*****


"What, me worry!?!"


View Profile
« Reply #137 on: January 02, 2009, 06:45:14 AM »

Just a suggestion:

Recently I was reading on Wikipedia about the sort-of-mythology created by lumberjacks in the US and Canada. In particular I really liked the variety of animals they invented:
http://en.wikipedia.org/wiki/Fearsome_critters

If you don't mind slipping away from realism somewhat, it would be really cool if you included some of these in the game.

I hope you don't take this as me telling you how to make your game  Embarrassed I get unreasonably worried about that sort of thing. Like I said, it's just a suggestion.
Kiss Using those as enemies would be totally awesome.
Logged

Madness takes its toll please have exact change.
Renton
Guest
« Reply #138 on: January 02, 2009, 08:05:18 AM »

Right now, I don't really want to include any supernatural being into the game. I do like the idea, however. In a spin-off, maybe...  Noir
Logged
Maisnon!
Level 1
*



View Profile
« Reply #139 on: February 04, 2009, 11:16:56 AM »

How's process going? Smiley
Logged

Call me what you want, but don't call me in the morning.
Pages: 1 ... 5 6 [7] 8
Print
Jump to:  

Theme orange-lt created by panic