PREPARE FOR MAXIMUM CHEESE
Because single is too little
Game OverviewThere's lots of zombie games on the market. Loads of 'em in fact. But maybe you were looking for a zombie game with a little bit of everything. Double Death is a
community driven single and multiplayer game in which you can customize your character with tons of accessories and take part in the zombie apocalypse. But what sets the game apart from other games? Well, mainly the fact that the game has a huge ass modding API which can be easily used to make custom gamemodes and maps.Unlock & Equip perks to mix up how you fight, as you'll come across some crazy mod synergies. Team up with friends or play alone as you fight the horde or take part in creating the apocalypse, making as many maps and game modes as you want.
Default GamemodesClassicDrawing inspiration from games like Killing Floor and L4D, this is a mode about surviving a set number of waves with friends or by yourself. Visit the trader in between waves to upgrade weapons. By default all special zombies, all perks, and all power ups are enabled in this mode.
EndlessSimilar to Classic, but instead of surviving a set number of waves, the horde will never stop coming. Ever. By default all special zombies, all perks, and all power ups are enabled in this mode.
InfectionArena style mode where players can actually play as the zombies as well as the survivors, and try to kill each other. Multiplayer only.
ArcadeIn a sense, it's basically story mode. It's a handpicked rotation of the default maps with extra content added in, such as NPC's and objectives.
Default MapsEast SideWhat's left of a large city overrun by the horde. Straightforward layout without many obstacles. Nothing too special here, but maybe some buildings hide some cool stuff.
DowntownSame city as East Side, but in the heart of the horde. This map extends underground as well, allowing you to roam the streets or explore the sewers below. Features a few secrets in the sprawling sewers.
SunkenIt's
the Titanic a ship about to meet its doom, swaying back forth while hordes of zombies flood the decks. Features areas above and below decks, as well as a couple of easter eggs and dynamic events, one of which leads to an insane boss battle.
GrindhouseAn old, abandoned warehouse filled with tons of places to hide and take refuge. Pretty straightforward besides that, with nothing too special. It's exactly what the name says it is.
NuclearAn abandoned nuclear plant. Multi-level map with one large easter egg with a very insane "reward". Also contains a few secrets.
NightFallA large jungle filled with zombies, among other things.
RefugeA very limited map consisting of a makeshift refuge on the top of a hill. Zombies come from both sides and try to break in. Sort of a KOTH style map.
RuinedThe largest included default map. Consists of a massive, sprawling city in complete ruin. Tons of secrets and easter eggs are included here, as well as a few things not seen in any other map.
Custom ContentCustom content can be made for the following:
-Guns/Gun Mods
-Zombies
-Maps
-Gamemodes
Character ArtThe default characters, without any equipped skins or items. (Walking Animation)
The ZombiesTwo styles of the common zombie.
The Special ZombiesSome More Screenshots and SuchSome Weapon Mods Being TestedThe Trader ScreenMiscWeaponsShotgunAK47AxeDual PistolsMinigunCombat KnifePistolRiot ShieldSniper RifleStyle and StuffDouble Death has visuals which resemble old beat'em ups, and plays exactly how you would expect a side scrolling beat'em up game would play, except with loads o zombies and tons of weapons. The game can be played in multiplayer, single player, or co-op.
Mockups, Screenshots, PreviewsBasic Visual Mockup
In-Game Movement
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