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TIGSource ForumsCommunityDevLogs[GREENLIT] Double Death | Moddable Zombie Beat'em Up
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Author Topic: [GREENLIT] Double Death | Moddable Zombie Beat'em Up  (Read 50887 times)
MrBones
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« Reply #20 on: August 29, 2013, 08:48:11 AM »

Devlog Update - 8/29
-Updated Inteface for Solo Game Selection
-Added Options for Solo Games, along with map list and gamemodes
-Added UI for selecting custom modes + maps

Known Bugs - 8/29
-Resolution Scaling not working properly, quality loss and aspect ratios not retained
-Some items clip with player sprites

Notes - 8/29
-Huge update to OP coming within the next two weeks.
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MrBones
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« Reply #21 on: August 30, 2013, 05:07:25 AM »

Devlog Update - 8/30
-Updated Inteface for Multiplayer Lobby
-Added shadows under sprites for effect
-Finished Shotgun

Known Bugs - 8/30
-Resolution Scaling not working properly, quality loss and aspect ratios not retained
-Some items clip with player sprites
-Server List in Multiplayer Lobby Unstable at the moment

Notes - 8/30
-Huge update to OP coming within the next two weeks.
-Start on a bit of a redo on the menu system. Wasn't 100% sure about it, definitely needed some critique.
« Last Edit: August 30, 2013, 05:14:54 AM by MrBones » Logged
2ndStudio
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« Reply #22 on: August 30, 2013, 05:50:18 AM »

Love it !!!

I will be following Smiley
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premonster
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« Reply #23 on: August 30, 2013, 08:29:55 AM »

looks great for portable devices!

Don't be so rude!
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MrBones
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« Reply #24 on: August 30, 2013, 08:56:14 AM »

Love it !!!

I will be following Smiley

Thank you, I appreciate it!

looks great for portable devices!
Don't be so rude!

I'm probably going to redo the entire menu anyway. I'm never satisfied with anything I do.
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MrBones
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« Reply #25 on: August 30, 2013, 10:59:31 AM »



WIP remake of the menu. Pretty much deleted every piece of menu in previous existence. Still not sure if I'm 100% satisfied with where its going. I might have to go simpler. Any criticism or ideas? Background is a placeholder btw.

EDIT: NEW REMAKE. Old one was bad. I really need to stop worrying about the menus, it's killing my brain.

EDIT EDIT: I HAVE REALIZED THAT SOME OF THE TILES ON THIS ARE OVERLAPPING INCORRECTLY. WILL BE FIXED ASAP.
« Last Edit: August 30, 2013, 07:55:26 PM by MrBones » Logged
MrBones
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« Reply #26 on: August 31, 2013, 07:59:06 AM »



Updated Menu. Zombies roam the screen randomly.

Still not sure if I like the menu design or not.
« Last Edit: August 31, 2013, 08:08:28 AM by MrBones » Logged
Code_Assassin
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« Reply #27 on: August 31, 2013, 08:04:46 AM »

Don't focus on it too much man. I'm not very pleased with the menu I've got going in my game, but I realize that gameplay is much more important than polishing the menu atm. I don't know, maybe you're at that stage where polishing is necessary and you want to get things right the first time around.

Anyway, the menu looks fine to me =)
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MrBones
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« Reply #28 on: August 31, 2013, 08:07:31 AM »

Don't focus on it too much man. I'm not very pleased with the menu I've got going in my game, but I realize that gameplay is much more important than polishing the menu atm. I don't know, maybe you're at that stage where polishing is necessary and you want to get things right the first time around.

Anyway, the menu looks fine to me =)

Thanks, I appreciate it. I'm extremely OCD about stuff like this, so I like getting it right the first time. You're probably right though, I will most likely keep it like this and then polish it later in development.
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LeafyGames
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« Reply #29 on: August 31, 2013, 08:15:42 AM »

It's looking pretty nice! I'm excited to see where it goes!
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MrBones
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« Reply #30 on: August 31, 2013, 09:49:46 AM »

It's looking pretty nice! I'm excited to see where it goes!

Thanks! I'm happy you like the way it looks.
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jazz_buddha
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« Reply #31 on: August 31, 2013, 10:42:01 AM »

Looks cool. A 2d zombie game sounds sweet. Smiley
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MrBones
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« Reply #32 on: September 01, 2013, 06:32:22 AM »

It's looking pretty nice! I'm excited to see where it goes!

Thanks, hopefully it'll turn out well. Smiley
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MrBones
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« Reply #33 on: September 01, 2013, 10:55:02 AM »




Received some new sprites from the artist.
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MrBones
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« Reply #34 on: September 02, 2013, 07:38:21 AM »



also this dude
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MrBones
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« Reply #35 on: September 04, 2013, 12:20:31 PM »

Devlog Update - 8/25
-Worked on the Game's actual gameplay Works exactly how you'd expect an arcade game to; Combos, power ups, etc.
-Attempted Bug Fixes
-Resized Sprites to fit better into game without quality loss
-Added a zoom to the map, allows for more clear gameplay and view of the map (as seen in the mockups). Also allows for adjustable zoom in custom maps and extra variables for scripters.

Known Bugs - 8/25
-Resolution Scaling not working properly, quality loss and aspect ratios not retained
-Some items clip with player sprites
-Animations on Menu cause crashes; Taken out until further notice.

Notes - 8/25
-Huge update to OP eventually.
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MrBones
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« Reply #36 on: September 06, 2013, 02:56:22 PM »

To those interested, I've also partially remade http://tophatentertainment.us and added a section for Double Death.
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karlozalb
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« Reply #37 on: September 08, 2013, 09:24:57 AM »




Received some new sprites from the artist.

Cool!

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MrBones
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« Reply #38 on: September 11, 2013, 04:04:21 PM »


Cool!



Thanks.  Grin

I'll get some new updates out ASAP, I've been extremely overloaded lately and haven't had a ton of free time.
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MrBones
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« Reply #39 on: September 21, 2013, 02:04:08 PM »

Quick Update:

I've been very jam packed for time lately, so the updates to this thread may come at a much, much, much slower pace than before.

Rest assured, this is not dead.
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