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TIGSource ForumsDeveloperPlaytestingUnattended Luggage [TIGJam:UK]
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Author Topic: Unattended Luggage [TIGJam:UK]  (Read 14471 times)
Terry
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« on: November 06, 2008, 07:17:47 PM »

While waiting for our plane to depart from Dublin, I teamed up with Increpare and Alteisentier to make a little minigame and get in the mood for TIGJam:UK! Our "creation" is called Unattended Luggage, inspired by real events. It was put together with the majestic Klik N Play!



Download here... if you dare Evil
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Tanner
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« Reply #1 on: November 06, 2008, 07:48:22 PM »

why...
why is this HERE
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Laremere
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« Reply #2 on: November 06, 2008, 07:59:41 PM »

Yay, after only having one or two left on the final level several times and failing, I got the treasure  Well, hello there!

Fun quick game, though I got caught on the rough wall a few times.  Also should have a boss  Smiley
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If a tree falls in the forest and no one is around to hear it, is sound_tree_fall.play() called?

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agj
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« Reply #3 on: November 06, 2008, 10:40:58 PM »

Fantastic story, so cinematic. The sound design was top-notch, it made me feel as if was at the airport! The characters were so lifelike, their animations, were they mo-capped? The ending made me excited and I nearly cried, like it was all worth it in the end. 83/100.
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moshboy
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« Reply #4 on: November 07, 2008, 01:56:54 AM »

I enjoyed the general fast pace of the game. Addictively frustrating.
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Terry
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« Reply #5 on: November 07, 2008, 02:55:57 AM »

Hey, cheers! Beer! Good to know it was at least somewhat diverting!

it made me feel as if was at the airport!

Realism was definitely our ultimate goal with this :D
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Renton
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« Reply #6 on: November 07, 2008, 03:25:15 AM »

It was the single greatest Klik 'n Play game. Ever.
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Alteisentier
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« Reply #7 on: November 07, 2008, 05:49:04 AM »

We are gods of game making!
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increpare
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« Reply #8 on: November 07, 2008, 05:51:22 AM »

Ah great: fabulous fabulous.
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moi
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« Reply #9 on: November 07, 2008, 09:50:29 AM »

Nice :D
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subsystems   subsystems   subsystems
Hayden Scott-Baron
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« Reply #10 on: November 09, 2008, 02:19:56 PM »

I love it, especially the 'cutscenes'!
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« Reply #11 on: November 09, 2008, 09:59:21 PM »

It's one of the best airport luggage stealing games I've played this year!

Did you record the ambient airport sounds at the airport? Best part.
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undertech
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« Reply #12 on: November 10, 2008, 07:12:31 AM »

I love the game over sound. It's pleasant and made me want to keep playing.
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increpare
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« Reply #13 on: November 10, 2008, 04:29:59 PM »

Did you record the ambient airport sounds at the airport?
The cutscenes were filmed in studio, but everything else was written, drawn, and recorded live in Dublin airport.
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Hayden Scott-Baron
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« Reply #14 on: November 13, 2008, 02:25:52 AM »

Where did the death noise come from? XD
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Terry
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« Reply #15 on: November 13, 2008, 06:52:56 PM »

That comes with KnP Smiley I considered "Take that, Romeo!" too :D
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Akhel
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« Reply #16 on: November 15, 2008, 06:48:07 AM »

This game is pretty hilarious. :D Fun too. Care to share what were the "real events" that inspired this masterpiece?
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increpare
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« Reply #17 on: November 24, 2008, 01:16:28 PM »

hah :D  cheers to us  Beer! Beer! Beer!
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Terry
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« Reply #18 on: November 24, 2008, 02:26:26 PM »

haha what the fuck
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Hayden Scott-Baron
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« Reply #19 on: November 24, 2008, 02:40:50 PM »

LOLOLXD
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