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TIGSource ForumsCommunityDevLogsExogenesis ~Perils of Rebirth~ [post-apocalyptic VN/point-and-click]
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Author Topic: Exogenesis ~Perils of Rebirth~ [post-apocalyptic VN/point-and-click]  (Read 23603 times)
ktalkimist
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« Reply #20 on: September 22, 2013, 08:13:55 PM »

Hmm, maybe there is a misconception that everyone in a post-apocalyptic setting would be a gun-totting Fallout wanderer. Exogenesis is set several years after survivors from underground (not everyone made it to the underground shelters when shit hit the fan, though!) have settled above ground. There is already a semblance of an orderly society in Sanctus-controlled territories, although most other areas are still chaotic and dangerous.

In this case, the character in question resides well within Sanctus turf. Although he has no literary pursuits, it is possible for anyone with similar circumstances to take that road. After all, mankind has been jotting down history ever since cave dwellers learned how to carve symbols on cave walls. Smiley
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Conker534
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« Reply #21 on: September 22, 2013, 08:56:53 PM »

I see, okay so I seeing the world as a much darker world then what it really is. Thought that would be the case.
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ktalkimist
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« Reply #22 on: September 22, 2013, 09:59:31 PM »

We're still shooting for a mood of enveloping dread, as if survival is a tough challenge, but we want to paint a complete picture of how humanity might look like in a post-apocalyptic scenario. Something like the future era in the movie Cloud Atlas. :D
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ktalkimist
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« Reply #23 on: September 23, 2013, 02:05:00 PM »

Uploaded a couple of new tracks to our Soundcloud. https://soundcloud.com/exogenesis-game/heroes-instrumental
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Conker534
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« Reply #24 on: September 23, 2013, 02:19:54 PM »

Awesome! I really dig Heroes
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ktalkimist
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« Reply #25 on: September 26, 2013, 01:58:37 AM »

Glad you like it!

Here's a new location:

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somin
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« Reply #26 on: September 26, 2013, 02:09:28 AM »

Top notch environments!

Maybe add some subtle godrays for the city and direct sunlight hitting the top of the buildings?
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@sominklein      WIP Story Exploration Game      WIP Weltenformer      Done CLIMB
lithander
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« Reply #27 on: September 26, 2013, 02:27:41 AM »

Before setting out to find the Ark, however, Yu wants to bring the Durchhalten back together.
This is a very minor critique but the use of the word 'Durchhalten' sounds extremely odd for a german native speaker. No band, club or gang that actually speaks german would ever think about calling themselves Durchhalten.
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ktalkimist
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« Reply #28 on: September 26, 2013, 02:35:30 AM »

Very interesting insight!

We chose Durchhalten for its literal meaning. I hope it doesn't get too many raised eyebrows from German-speaking players. :D
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ktalkimist
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« Reply #29 on: September 28, 2013, 03:01:11 PM »

A bit late for #screenshotsaturday, but... (this one is still under construction)

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Raku
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« Reply #30 on: September 29, 2013, 01:11:47 PM »

If it hasn't been said yet, these backgrounds are really nicely done. The character art looks professional, as well.
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ktalkimist
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« Reply #31 on: September 30, 2013, 04:48:15 AM »

Glad you like it!

Check out this animated sprite. :D

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mushbuh
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« Reply #32 on: October 02, 2013, 02:27:33 PM »

If it hasn't been said yet, these backgrounds are really nicely done. The character art looks professional, as well.
I wanted to say this as well

That animation is great.
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ktalkimist
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« Reply #33 on: October 03, 2013, 08:08:05 PM »

We have more cool stuff on our FB page if you haven't liked it yet.  Big Laff
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kleiba
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« Reply #34 on: October 04, 2013, 03:33:24 AM »

Very interesting insight!

We chose Durchhalten for its literal meaning. I hope it doesn't get too many raised eyebrows from German-speaking players. :D

Well, I agree with lithander, it does sound quite awkward to German speakers. Besides that, the English pronunciation of the word is also a little weird.
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ktalkimist
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« Reply #35 on: October 05, 2013, 08:58:20 AM »

Sounds cool to me though. I apologize to German speakers in advance.  Beer!

It's screenshot Saturday!

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ktalkimist
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« Reply #36 on: October 10, 2013, 08:39:07 AM »

Been a while since the last update, so here's a new sprite!

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ktalkimist
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« Reply #37 on: October 12, 2013, 05:01:19 AM »

It's that time of the week!

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ktalkimist
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« Reply #38 on: October 19, 2013, 03:57:58 AM »

Another Saturday, another screenshot! This one is a work in progress though.
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lonewolf
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« Reply #39 on: October 26, 2013, 01:50:06 AM »

Fantastic art!  I love the post apocalyptic environments!  Keep it up!
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