titoasty
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« on: September 10, 2013, 10:28:33 AM » |
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Fed up with classic RTS with static armies (warcraft, starcraft, dawn of war..) ? Want to build your unique armies, from units design to abilities ? And want to clash with other players to confront your powerfuls armies ? Then Clash Tune wants YOU !Features :- Design your units : tune their abilities in a skill tree, design them in a block editor, create their weapons, ... Knights, archers, space marines, builders, scouts, what you need !
- Create your buildings : town hall, barracks, watch tower, walls... what you can imagine !
- Fight online players' armies on voxel maps, fully editable or automatically generated
- Different modes : deathmatch, capture all the flags, ...
- Share your armies and maps online
The game will include :- army editor
- map editor
- probably a simple but powerful mod editor : create new kind of game modes, change appearance (day/night cycles, particle effects, ...)
Clash Tune aims to be a real-time strategy game will fully editable armies !Contact :Follow us on Steam and help us be greenlit !If you want to talk about the game, we can meet on irc here : server : irc.freenode.net port : 6667 channel : #clashtuneI'll often be there so if you want to discuss about it and try the game, you are welcome ! Don't hesitate to leave comments, ideas or any words related ! Thanks
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« Last Edit: October 31, 2014, 10:31:13 AM by titoasty »
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titoasty
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« Reply #1 on: October 09, 2013, 10:10:52 AM » |
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New build !
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Mr Speaker
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« Reply #2 on: October 09, 2013, 01:03:31 PM » |
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I gots a Mac, so I can't test it - but I love the look of this... it looks like it could be really fun.
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titoasty
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« Reply #3 on: October 09, 2013, 01:21:20 PM » |
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I gots a Mac, so I can't test it - but I love the look of this... it looks like it could be really fun.
The main problem is there is a C library compiled for windows 32 & 64 bit. So I just need someone who would be able to recompile this library on a mac...
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titoasty
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« Reply #4 on: October 10, 2013, 07:08:48 AM » |
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Sorry, I put a link to the wrong archive... and so I just fixed that ! Now it's a real bye-bye 2D !
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titoasty
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« Reply #5 on: October 11, 2013, 02:43:15 AM » |
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I gots a Mac, so I can't test it - but I love the look of this... it looks like it could be really fun.
Now works on Mac ! Have fun !
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titoasty
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« Reply #6 on: October 24, 2013, 01:47:01 PM » |
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shadows & lighting, day/night cycles, major graphics update !!!
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titoasty
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« Reply #7 on: October 28, 2013, 03:23:03 PM » |
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new ui and credits added !
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titoasty
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« Reply #8 on: November 03, 2013, 01:28:26 PM » |
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new ui still in progress and now working hard on network game ! if some want to help playing with network, help would be really appreciated !
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titoasty
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« Reply #9 on: December 19, 2013, 11:51:03 AM » |
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New graphics and physic engine ! I had to totally rewrite the physic engine because of determinism. Box2d is not determinist and for RTS games you need a totally determinist physic engine so I decided to write one. As I only need simple shapes (circles and AABB), the engine has been done in only 2 days. And it became a major improvement in networking ! Now the network is much more stable I added a lot of graphic stuffs like cel shading, bloom, some color effects, ... Need to rewrite the rendering of the particle engine for better performance. And to improve overall speed also ! In the meantime, I will work on better gameplay experience and units behaviours. The game is quite stable at the moment and I can now work on this side I put apart for a long time. Have fun !
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titoasty
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« Reply #10 on: January 20, 2014, 10:26:37 AM » |
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new version, new visual effects !
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qwertyhim513
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« Reply #11 on: January 20, 2014, 02:05:35 PM » |
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I have good news and bad news. Let us do the bad news first. Bad-I can't try this until next week Good-Love your graphic style -Wishes for more updates -Hopes this game achieves great success All in all, this game seems epic!
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titoasty
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« Reply #12 on: January 20, 2014, 02:08:52 PM » |
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the bad news seems not so bad. in fact... er... ok yes you're right, it's a pain you'll have to wait one week !
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titoasty
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« Reply #13 on: February 10, 2014, 11:44:19 AM » |
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graphics improvements and matchmaking server ! you can now create and join games with players on internet
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Tom Horse
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« Reply #14 on: February 10, 2014, 11:52:38 AM » |
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Looks like the "Realm of the mad god" but in 3d. Amazing *O*
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oodavid
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« Reply #15 on: February 10, 2014, 01:22:05 PM » |
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So many levels of cute going on here, the voxel characters have an excellent feel to them, I think it's the fuzzy light that does it :-)
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titoasty
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« Reply #16 on: June 10, 2014, 02:05:38 PM » |
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After a few months off, development is on the road again ! So now, let's put efforts in network and GUI... (as you can see, UI changed a lot !)
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titoasty
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« Reply #17 on: June 11, 2014, 12:57:43 PM » |
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here is a short video of units wandering and day & night cycles :
more will come soon !!! (when my brother will be available to test and record an online multiplayer game Wink )
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noaqh
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« Reply #18 on: July 01, 2014, 11:31:05 PM » |
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Voxel and pixel bursting around awesome test it now ^^
Hope this game do well
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titoasty
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« Reply #19 on: July 01, 2014, 11:35:23 PM » |
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yep, very well !
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