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TIGSource ForumsCommunityDevLogsRex Rocket [Released on Steam!]
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Author Topic: Rex Rocket [Released on Steam!]  (Read 35377 times)
mamoniem
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« Reply #180 on: May 02, 2014, 03:25:48 PM »

 Hand Thumbs Up Right Hand Thumbs Up Right Hand Thumbs Up Right THUMB UP for the shooting down mechanic  Beer!
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CastlePixel
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« Reply #181 on: May 06, 2014, 05:21:16 PM »

Small gif of the modified Loader Suit
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CastlePixel
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« Reply #182 on: May 10, 2014, 02:44:42 PM »

More of Rex blasting his way through the Helper-bot factories
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CastlePixel
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« Reply #183 on: May 12, 2014, 01:39:19 PM »

Been doing tons of work to wrap up Rex.  Final boss, final scene, and lots of other stuff are getting wrapped.  This is my favorite new thing though. The side corridors to the ship are now set up so that they'll randomly load slime enemies when the player enters. 
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Scott
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« Reply #184 on: May 12, 2014, 06:17:43 PM »

Oh my goodness this looks like so much fun! I don't think anything has really captured that nostalgic feel for me before the way this does.
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Rebusmind
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« Reply #185 on: May 12, 2014, 11:12:24 PM »

I'm pretty late to the party, but this looks amazing! Is there a release date yet?
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<a href="http://www.indiedb.com/games/life-on-mars" title="View Life on Mars on Indie DB" target="_blank"><img src="http://button.indiedb.com/popularity/medium/games/65022.png" alt="Life on Mars
CastlePixel
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« Reply #186 on: May 16, 2014, 07:59:56 AM »

I'm pretty late to the party, but this looks amazing! Is there a release date yet?

We are aiming for July right now. 


Here's a gif of the new title screen!

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CastlePixel
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« Reply #187 on: May 17, 2014, 08:38:56 AM »

Did a refresh to the first boss.



Some of his animations





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CastlePixel
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« Reply #188 on: May 19, 2014, 11:05:44 AM »

Updated Enforcer-bot in action
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Scott
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« Reply #189 on: May 19, 2014, 11:16:53 AM »

This game is just looking so awesome...
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CastlePixel
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« Reply #190 on: May 19, 2014, 06:51:21 PM »

This game is just looking so awesome...

Thanks!!

Here are some of the guns for Rex.  The muzzle flashes for some of the guns still need positioning.



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Rebusmind
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« Reply #191 on: May 20, 2014, 01:36:16 AM »

Always a delight to see new gifs. Smiley
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CastlePixel
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« Reply #192 on: May 30, 2014, 09:19:06 PM »

I wish we had more images to post but I don't want to post up any spoilers!  We've been putting lots of effort into wrapping things up with Rex: playtesting, spacing things out, adding in some difficulty modification elements and overall polish.

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CastlePixel
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« Reply #193 on: June 09, 2014, 07:04:17 PM »

Been polishing up Rex for weeks now!

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« Reply #194 on: June 09, 2014, 07:37:22 PM »

Just wanted to say that I really love the art! GJ!
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dmcondolora
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« Reply #195 on: June 10, 2014, 05:16:37 AM »

Enjoyed exhibiting with you guys at the Indie MINIBOOTH in April. Glad to see it's nearly finished! Good luck with your upcoming launch! Looks fantastic.
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CastlePixel
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« Reply #196 on: June 10, 2014, 08:54:06 AM »

Enjoyed exhibiting with you guys at the Indie MINIBOOTH in April. Glad to see it's nearly finished! Good luck with your upcoming launch! Looks fantastic.

Thanks!!

Just wanted to say that I really love the art! GJ!

Ty ty!!!!!

Today we are dropping in analytics to Rex in preparation for playtesting.   
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CastlePixel
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« Reply #197 on: June 11, 2014, 11:46:05 AM »

Save states are now working!  So close to being complete!!!

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Rosstin
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« Reply #198 on: June 14, 2014, 06:04:08 PM »

The save states make playtesting so much easier.  Tears of Joy

I have a quiet appreciation of this room, which is so simple yet so shocking everytime I step into it, and I have to haul butt to avoid being crushed!

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CastlePixel
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« Reply #199 on: July 07, 2014, 08:50:19 PM »

Hi guys!
Just to post a quick update, we've been doing nothing but polish and test Rex for the past month or so.  We're in our second round of beta testing with the Kickstarter backers and Rex should be releasing this month!
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