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1411260 Posts in 69636 Topics- by 58618 Members - Latest Member: Pota_toStudios

November 13, 2024, 09:56:43 AM

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TIGSource ForumsCommunityDevLogsBetelgeuse
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08--n7.r6-79.84
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« Reply #20 on: January 18, 2014, 05:55:43 AM »

sidbarnhoorn, christopf - thank you, guys! Really glad you like it! ^__^
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08--n7.r6-79.84
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« Reply #21 on: January 20, 2014, 09:57:20 AM »







What Naram (our programmer) maked:
-the first boss! (but I have to draw the graphics for it), damn, I can't kill him!   Cry
-dungeon and maps generation
-transition between maps like in Zelda (LttP), cool!
-2 enemies
-sometimes enemies drop health potion after death
-health system, extra lives and restart dungeon generation after losing all extra lives
-the doors are closed during the attack of enemies and open when the player all enemies, wow!
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08--n7.r6-79.84
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« Reply #22 on: January 27, 2014, 05:13:24 AM »



Boss!

And enemies:


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alex pang
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« Reply #23 on: January 27, 2014, 05:40:58 PM »

Just posting here so I can always find this Smiley
Great to see new content and some animations of the gameplay.
New updates make my day  Waaagh!
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« Reply #24 on: January 27, 2014, 05:56:05 PM »

Will this support two player local-co op? I need this Crazy
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08--n7.r6-79.84
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« Reply #25 on: January 28, 2014, 03:24:42 AM »

@alex pang Beer!

Will this support two player local-co op? I need this Crazy
Oh, it's cool idea! I will speak on this matter with the programmer.
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08--n7.r6-79.84
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« Reply #26 on: January 29, 2014, 04:54:42 PM »

In fact the pink guy three posts above is not the Boss*, here is the Boss:



*that pink guy is mini-boss

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« Reply #27 on: January 29, 2014, 05:22:06 PM »

Damn that boss, is boss.  So is the rest of everything in this thread.
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« Reply #28 on: January 29, 2014, 11:58:08 PM »

!
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Rasse
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« Reply #29 on: January 30, 2014, 01:57:43 AM »

Looks awesome!
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08--n7.r6-79.84
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« Reply #30 on: February 04, 2014, 05:15:31 PM »

Damn that boss, is boss.  So is the rest of everything in this thread.

You right, man. Then I should redraw all graphics now.  Tired

christopf! Rasse! Gentleman
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08--n7.r6-79.84
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« Reply #31 on: February 04, 2014, 05:20:15 PM »

Oh no, a new page! I shall post that robot-boss again!



Everybody must see MY NEW AWESOME ROBOT-BOSS!!!  Evil
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« Reply #32 on: February 05, 2014, 04:29:37 AM »

that boss is looking pretty damn great. great sci-fi vibe with all the details and stuff.
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« Reply #33 on: February 05, 2014, 11:51:46 AM »

Awesome! I also like the "cute" evil brain, but the robot is much better Grin, no doubt, I'm curious about how it will shoot at you, are you planning to rotate it?
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08--n7.r6-79.84
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« Reply #34 on: February 06, 2014, 06:00:10 AM »

dancing_dead
Thanks! Glad you like it ^__^

Awesome! I also like the "cute" evil brain, but the robot is much better Grin, no doubt, I'm curious about how it will shoot at you, are you planning to rotate it?

Thank you  Coffee
No any rotation, Boss will be placed closer to north wall and move only from left to right and right to left.
Also, he will be protected by force shields, which are deactivated if player destroy two or maybe four turrets in the right and left corners of the south wall.
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08--n7.r6-79.84
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« Reply #35 on: February 16, 2014, 05:29:53 PM »

Development continues, but I don't have cute mockups at this time =). Have been working on enemies spawns and settings for procedural generation of content on maps.

So here's a mockup of potentially possible NES version of this game:



And if you're interested - the process of creation.

Also, I updated first post with description of main idea. And now game have a new name.
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« Reply #36 on: February 16, 2014, 08:41:58 PM »

Posting so that I get updates Smiley totally missed that this was a thing.
You'll want to push the highlights in that NES version more, TV screens of that time had shitty contrast and that screen would turn out pretty muddy, I expect.
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« Reply #37 on: February 16, 2014, 11:55:54 PM »

numbers you're the bomb, keep up the good work. I'll be satisfied with this while I wait for 5734L3R!  Wink
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« Reply #38 on: February 18, 2014, 02:27:53 AM »

Every time I see this game I feel like I need to work on my tile sets. Loving the colors!
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« Reply #39 on: February 18, 2014, 09:45:05 PM »

So here's a mockup of potentially possible NES version of this game:
Possible NES version? yeah! (would you do it yourself?) following... Screenshots look excellent, keep it up!  Hand Thumbs Up Left
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<Nanovoid><Treasureline><Pharaohs Return>
Zulli: "Is this game really being programmed or are you just torturing us?"
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