godsavant
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« Reply #20 on: November 16, 2008, 09:35:31 AM » |
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yes, but they have the only program that's free, regardless of platform.
Mm, good point. I've always found that MS Paint has been sufficient when I absolutely must use Windows OS, but it's quite useless unless I'm using the upgraded version that comes with Vista (2 undo's? What the hell do you expect me to do with only 2 undo's)?
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ஒழுக்கின்மை (Paul Eres)
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« Reply #21 on: November 16, 2008, 09:36:09 AM » |
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A fairly good free Windows paint program is Paint.net. It's not specific to pixeling, but it's way better than MS Paint.
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Michael Buckley
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« Reply #22 on: November 16, 2008, 12:08:24 PM » |
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yes, but they have the only program that's free, regardless of platform.
Not only is Pixen free, but it's Open Source. If you wanted to use its source code as a basis for creating a new application, you could. However, I take issue when you call them "real dicks" for not porting it to other systems. Pixen is written in Objective-C/Cocoa. Although some of Cocoa has been ported to other platforms, not all of it has. Pixen also uses some Mac-only CoreFoundation code, which has not really been ported to other systems. Getting Objective-C code to compile and run on Windows is also tricky, not very stable, and would require a Windows machine to run. Not everyone has access to a Windows install. Besides, judging from their SVN, there hasn't been any work done on Pixen since mid-2007. About half a year ago I heard one of the developers express interest in going back and working on it, but that seemingly hasn't happened. So essentially, you're asking the developers to rewrite the program in a different language to support a platform which they may not have access to when they even don't seem to have the time to update the current program.
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« Last Edit: November 16, 2008, 12:43:44 PM by Michael Buckley »
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ஒழுக்கின்மை (Paul Eres)
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« Reply #23 on: November 16, 2008, 12:11:47 PM » |
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Yeah, I agree with that, it's horrible to insult someone for putting a lot of work into something for free, but just not as much work as you'd like them to put into it.
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Tanner
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« Reply #24 on: November 16, 2008, 12:50:54 PM » |
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i meant that their response to questions about porting it then again, i'm not a coder so i don't really know about this stuff iirc, it was because coding on a mac is more fun or something like that.
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Corpus
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« Reply #25 on: November 16, 2008, 12:56:51 PM » |
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I used to use Pixen, but there are two major issues with it: - When you click outside of the drawing window, say to choose a different tool, you have to click inside the drawing window again before it actually lets you do anything.
- Colours chosen using the Colour Picker are not accurately reproduced.
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godsavant
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« Reply #26 on: November 16, 2008, 03:37:20 PM » |
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- Colours chosen using the Colour Picker are not accurately reproduced.
[/quote] This has be become the bane of my existence
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Laremere
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« Reply #27 on: November 16, 2008, 06:15:51 PM » |
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Since Pixen is open source, I'm sure you can rewrite the code in a more cross platform language if you really wanted to
You can also buy a mac if you want to use this and other solutions they offer. If you just want a small mac that doesn't require any hardware to do large scale serious image or video editing, I'm sure a mac mini would work great as a low cost computer. There is also the option of making your computer a hackintosh. (install Macintosh and running both it and windows, or possibly Linux) I don't have much knowledge in doing that, but I've seen other people do it with good results.
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If a tree falls in the forest and no one is around to hear it, is sound_tree_fall.play() called?
"Everything that is really great and inspiring is created by the individual who can labor in freedom." -Albert Einstein
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Ishi
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« Reply #28 on: November 17, 2008, 01:24:26 AM » |
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A super awesome pixelling program would be super awesome.
Using the colour grabber thing (to get an existing colour in the image) should be a case of holding down a key on the keyboard and left/right clicking, rather than having to shortcut to it as a seperate tool then go back to your original tool. Also the colour selector (for new colours) should be similar.
Holding down the middle mouse button should let you move around the image.
Any toolbars should take up a whole column/row of the window if they're docked (like in MS Paint). In photoshop they just float over the image and you can't see the corner of it.
Them's my ideas anyway.
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medieval
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« Reply #29 on: November 17, 2008, 08:03:48 AM » |
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If there were ever a program called "TIG Pixel" I'd use it.
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Souseiseki
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« Reply #30 on: November 17, 2008, 02:23:45 PM » |
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Using the colour grabber thing (to get an existing colour in the image) should be a case of holding down a key on the keyboard and left/right clicking, rather than having to shortcut to it as a seperate tool then go back to your original tool. Also the colour selector (for new colours) should be similar.
mtpaint can do that
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$
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sereneworx
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« Reply #31 on: November 17, 2008, 02:35:58 PM » |
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Tig Pixel sounds lame.
Tixel.
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moi
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« Reply #32 on: November 17, 2008, 02:41:16 PM » |
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TIGXEL
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subsystems subsystems subsystems
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Renton
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« Reply #33 on: November 17, 2008, 02:48:29 PM » |
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TIGcell?
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battlerager
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« Reply #34 on: November 17, 2008, 02:49:18 PM » |
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TIGArt
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Akhel
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« Reply #35 on: November 17, 2008, 02:52:29 PM » |
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I think Tixel sounds great!
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Renton
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« Reply #36 on: November 17, 2008, 02:53:55 PM » |
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The Independent Gaming Painter: A Pixel Art Focused Raster Graphics Editing Software?
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Michael Buckley
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« Reply #37 on: November 17, 2008, 03:00:15 PM » |
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I third Tixel.
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Akhel
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« Reply #38 on: November 17, 2008, 03:04:45 PM » |
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The Independent Gaming Painter: A Pixel Art Focused Raster Graphics Editing Software?
The true gentleman's choice.
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Cheater‽
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« Reply #39 on: November 17, 2008, 03:23:44 PM » |
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The Independent Gaming Painter: A Pixel Art Focused Raster Graphics Editing Software?
TIGPAPAFRGES? Got my vote.
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