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April 26, 2024, 04:13:46 PM

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TIGSource ForumsJobsCollaborationsTixel - Now Hiring!
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Gold Cray
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« Reply #240 on: December 17, 2008, 08:27:22 PM »

Awesome. I just finished finals and I'm almost finished with my current game, so I should have plenty of time to work on this.

Edit: Actually, I'll only have plenty of time for about a week.
« Last Edit: December 18, 2008, 10:36:46 PM by Gold Cray » Logged
Loren Schmidt
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« Reply #241 on: December 19, 2008, 03:04:05 AM »

Great, I'm looking forward to using this!
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increpare
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« Reply #242 on: January 01, 2009, 04:26:11 AM »

Oh, I don't recall this being mentioned before, but it might be worth looking at the Allegro Sprite Editor for feature considerations

http://www.allegro.cc/depot/AllegroSpriteEditor/

It's basic, and windows-only.
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Rostiger
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!
« Reply #243 on: January 01, 2009, 11:43:08 AM »

Just wanted to say that I very much approve of this. Unfortunately I can't code worth shit (also I'll stick with one project for now), but I'm really looking forward to see this take shape soon! Go you bunch of productive code chiefs! Hand Thumbs Up Left Hand Thumbs Up Right
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Clemens Scott
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« Reply #244 on: January 01, 2009, 12:48:21 PM »

I cmae here to say the exact same thing as the previous speaker. I very much look forward to see where this is going. Best of luck gentlemen Gentleman
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godsavant
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« Reply #245 on: February 05, 2009, 04:40:05 PM »

Goddamnit, Pixen is getting on my nerves again. How is this coming along?
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Gold Cray
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« Reply #246 on: February 05, 2009, 05:04:37 PM »

As far as I know, it's still in the "wouldn't it be cool" stage.
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coderneedsfood
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« Reply #247 on: February 06, 2009, 06:18:39 PM »

has anyone looked at http://code.google.com/p/grafx2/ looks like it is still active
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medieval
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« Reply #248 on: April 03, 2009, 09:50:11 AM »

Why's this in the indie brawl section?
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Soulliard
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« Reply #249 on: April 03, 2009, 11:48:39 AM »

It's not anymore.
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Snakey
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« Reply #250 on: April 10, 2009, 08:54:24 PM »

Is this project ever actually going to start?
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I like turtles.
Gold Cray
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« Reply #251 on: April 10, 2009, 10:51:19 PM »

I don't think it's likely unless someone with experience organizes everything. If someone does do that I will gladly write code, though.
« Last Edit: April 10, 2009, 11:10:00 PM by Gold Cray » Logged
godsavant
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« Reply #252 on: April 25, 2009, 06:23:15 PM »

COMEOOOOOOOONNNN Angry
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medieval
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« Reply #253 on: April 26, 2009, 07:37:56 AM »

If this project would ever start it would probably have the potential to be way better than GraphicsGale/Pro Motion/Pixen/whatever
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Gold Cray
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« Reply #254 on: April 26, 2009, 04:26:23 PM »

I agree.
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Corpus
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« Reply #255 on: April 28, 2009, 08:33:05 AM »

You should all try IDraw 3. It's brilliant. Much can be learned from it.
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Wryneck
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« Reply #256 on: November 07, 2009, 04:28:37 PM »

Is there still any interest in this project? The topic has been left to rot for several months, but a gut feeling tells me that people haven't magically become satisfied with the current options.

This project needs to be kick-started. Define a set of basic features which are definitely going in, create a small team and get working. I'm fairly skilled with C++ and currently have a bit of spare time, not in abundance, but enough to dedicate some time to this.
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Gold Cray
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« Reply #257 on: November 08, 2009, 12:57:00 PM »

interest? yes.
organization? no.
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Wryneck
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« Reply #258 on: November 09, 2009, 10:45:45 AM »

So let's organize it! To begin with, who is interested in programming this little monstrosity?

I probably look a bit weird waltzing into the community with an inexplicable sudden interest in a dead pixel editor, but this is not just a sudden caprice. I've been wanting to do this for ages, so this just seems like a perfect opportunity.
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Gold Cray
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« Reply #259 on: November 09, 2009, 11:06:16 AM »

There's a list of roles in the first post. Lots of programmers, but nothing else. I can code, but I've got so much other stuff to do and so little experience making applcations that I'd need to be told what to code.
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