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TIGSource ForumsPlayerGamesNo Man's Sky
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Author Topic: No Man's Sky  (Read 79011 times)
matwek
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« Reply #60 on: March 29, 2016, 02:33:18 AM »

Quote
I know No Mans Sky also uses alograrithms to generate random content, but once that content is generated it exists for everyone forever. Its bit of an abritory complaint about exploration games, but it I think this change will make the exploration side of things feel more meaningful to me.

This is how space games have worked since elite fyi. It's nothing new.
Fair point.
Although I was mainly just hoping to discuss the 'psychology'of randomised content. As in, is the discovery of something cool and interesting more exciting to you as the player if you knew it was randomly generated on the fly as you progress, or if you knew it had always existed but you just hadn't found it yet.
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darkhog
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« Reply #61 on: March 30, 2016, 08:01:19 AM »

I think the price will hold this game back IMO. Obviously, they have every right to try to sell it for that price, but I don't think too many people would buy it for $60, even among those who are already hyped up for the game. Because, frankly, it looks kinda like Planet Explorers, only with much more planets and randomly generated animals and bit of Elite thrown in. Really not that amazing when you compare it to the stuff already out there, either in Early Access or released fully.

Though if they'd sold it for $40, I'd buy it as the game is worth that much.
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Canned Turkey
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« Reply #62 on: March 30, 2016, 10:33:32 AM »

No matter how wide and long your pool is, if I jump in and it's just as deep as the others, all the width does is make it overwhelming.

The game looks cool, but the minimal information we've got about mechanics and actual things to do (not things to explore) doesn't warrant $60 at all imho.
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« Reply #63 on: March 30, 2016, 03:24:55 PM »

minimal information never warrants $60  Wizard

i.e. don't preorder games
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orange08
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« Reply #64 on: March 30, 2016, 03:48:11 PM »

if nobody buys the game then it really will be No Man's Sky
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MeshGearFox
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« Reply #65 on: March 30, 2016, 06:08:55 PM »

spoilers: it's called no man's sky cause all the pilots are womens.
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DireLogomachist
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« Reply #66 on: March 30, 2016, 09:24:58 PM »

But can they take the sky from me?
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« Reply #67 on: March 31, 2016, 09:33:24 AM »

They can take it from you because it's no man's sky.

Total sidenote: Why in the world does the possessive person/object(?) in a sentence have an apostrophe?
I thought the general use of an apostrophe is when you're (you are) taking out a letter or two.
No man is sky?
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Schoq
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« Reply #68 on: March 31, 2016, 09:45:39 AM »

you're taking out an e from old english where it would have been no manes sky
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« Reply #69 on: March 31, 2016, 10:18:33 AM »

this sky is your sky this sky is my sky
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Canned Turkey
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« Reply #70 on: March 31, 2016, 01:37:31 PM »

you're taking out an e from old english where it would have been no manes sky

Cheers mane
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Mark Mayers
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« Reply #71 on: April 01, 2016, 09:48:35 AM »

you're taking out an e from old english where it would have been no manes sky

Cheers mane

das it mayne, das it
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« Reply #72 on: April 11, 2016, 09:34:37 AM »





i feel better about the game after watching this. the cave bit is what sold me. i always wanted caves in noctis.
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« Reply #73 on: April 11, 2016, 09:53:57 AM »

Maybe i just havent looked at videos enough but I've been trying to follow development and one thing that worries me about this game is simply gameplay. Or engaging narrative. If it's just a simulator of playing from world to world then...

The ability to do everything you can do in this title is amazing but if there isn''t enough "life" or narrative.. or something to grab and compel players who want more than just flying from planet to space/space to planet... then i cn see this failing somewhat.

I can see myself getting bored if my fears are realised. Also if I dont play it through the rift, because i guess that would make flying about as enjoyable as is required. 
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« Reply #74 on: April 11, 2016, 10:24:50 AM »

Rise of the Robots 3: No Man's Sky
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« Reply #75 on: April 11, 2016, 12:36:32 PM »





i feel better about the game after watching this. the cave bit is what sold me. i always wanted caves in noctis.

i have to say these are some of the nicest looking generated environments i've seen in a game.
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mks
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« Reply #76 on: April 11, 2016, 01:55:55 PM »

Quote
‘Supermoon’ is taken from the new 65daysofstatic record, ‘No Man’s Sky: Music for an Infinite Universe’, the official soundtrack to the procedurally generated science fiction computer game ‘No Man’s Sky’.

https://soundcloud.com/65daysofstatic/supermoon
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« Reply #77 on: April 12, 2016, 03:54:15 AM »

Featuring music by Brian May!
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zilluss
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« Reply #78 on: April 12, 2016, 05:00:06 AM »

minimal information never warrants $60  Wizard

i.e. don't preorder games



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« Reply #79 on: April 12, 2016, 07:47:21 AM »

Total sidenote: Why in the world does the possessive person/object(?) in a sentence have an apostrophe?
I thought the general use of an apostrophe is when you're (you are) taking out a letter or two.
No man is sky?

probably to distinguish it from plural?

but really grammar rules often don't make logical sense. that what happens when a language grows and changes over 100s of years.
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