posxposy
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« on: December 21, 2013, 07:27:24 AM » |
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It's a platformer about a little guy, who's live at the village and was named - Mo. He's like a Frodo, from the Lords of the Rings The Evil Troll stolen a princess from our hero, who's named Mo. And Evil Troll loves gold more than everything in the world! So, the player, should find her princess, going into uncharted worlds and kill the Evil Troll.
Facebok: https://www.facebook.com/themozokTwitter: https://twitter.com/dmitryhryppa
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« Last Edit: October 21, 2014, 01:53:10 PM by dmitryhryppa »
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DarthBenedict
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« Reply #1 on: January 31, 2014, 04:03:57 PM » |
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Looks nice.
I haven't seen anything in motion, but if your characters face is that expressive and stays the exact same no matter whats happening it'll probably look kind of weird.
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ashtonmorris
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« Reply #2 on: February 12, 2014, 07:25:45 PM » |
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I like the character art, tiles and the background with parallax looks very nice. I do think your character movements could be made less rigid seeming. So far though it looks very cool! @DarthBenedict Also I am a composer looking for projects. Please PM me with some info on what you are looking for music-wise, perhaps we could work together.
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posxposy
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« Reply #3 on: March 19, 2014, 04:23:34 AM » |
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Thanks for your feedback, guys!
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« Last Edit: May 25, 2014, 12:42:36 PM by dmitryhryppa »
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posxposy
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« Reply #4 on: May 25, 2014, 12:47:56 PM » |
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Heey, look at the level editor I was made VIDEO: BUILDING LEVEL FOR THE GAMEAlso, how do you think, good indie game should be hardcore or casual? Or something middle of them?
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posxposy
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« Reply #5 on: May 29, 2014, 01:28:22 PM » |
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Just experimented with backgrounds... And wow! I need BIG TREES in this game!
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joseph ¯\_(ツ)_/¯
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« Reply #6 on: May 29, 2014, 01:35:47 PM » |
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Good art. Don't do rock tiles like that, that looks bleeeeck.
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posxposy
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« Reply #7 on: May 29, 2014, 01:44:14 PM » |
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Good art. Don't do rock tiles like that, that looks bleeeeck.
Thanks! Can you explain what do you mean? Sorry my english is poor Can't understand what I do not need to do :D
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joseph ¯\_(ツ)_/¯
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« Reply #8 on: May 29, 2014, 02:18:05 PM » |
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Oh, I didn't really explain.
Your rock tiles are like, individual squares of rock pattern that don't tile seamlessly and it looks really bad -- I think you should either make them individual blocks so it's clearly grid-based, or make the patterns seamlessly connect to eachother.
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Vindora
Level 0
Abe.
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« Reply #9 on: May 29, 2014, 04:40:48 PM » |
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I really enjoy the graphical style that you've used.
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posxposy
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« Reply #10 on: May 30, 2014, 02:12:49 AM » |
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Oh, I didn't really explain.
Your rock tiles are like, individual squares of rock pattern that don't tile seamlessly and it looks really bad -- I think you should either make them individual blocks so it's clearly grid-based, or make the patterns seamlessly connect to eachother.
I really enjoy the graphical style that you've used.
Thank you guys, your feedback really helped me to make the game better
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dancing_dead
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« Reply #11 on: May 30, 2014, 03:53:09 AM » |
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art looks really good. the story sounds really simple, tho. I have a hard time imagining how this art with that story could go together with "hardcore" gameplay.
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eyeliner
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« Reply #12 on: May 30, 2014, 04:03:46 AM » |
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I would love to play the game and the character keep that strange expression. Hehehe.
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Yeah.
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posxposy
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« Reply #13 on: May 30, 2014, 10:36:23 AM » |
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art looks really good. the story sounds really simple, tho. I have a hard time imagining how this art with that story could go together with "hardcore" gameplay.
Thank you! I don't think so, that gameplay will be hardcore. I wanna make platformer-fairy tale, where will be some morality. I would love to play the game and the character keep that strange expression. Hehehe.
Thank you too! I will re-draw main character, that he will be more emphatic. A little bit:) PS. Sorry my English guys. Wanna say more, but not enough words to say what happend in my mind :D
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Bakuda
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« Reply #14 on: May 30, 2014, 10:56:18 AM » |
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I love the lush world that you're setting this in. It's beautiful!
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posxposy
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« Reply #15 on: June 08, 2014, 01:46:04 PM » |
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Thank you, Bakuda! --- Showing a few GIF's. This is fireflies, just for decorations And dialogue system, a little bit. This is how Mo's running:
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posxposy
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« Reply #16 on: June 19, 2014, 01:13:37 PM » |
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The hud has been little bit changed: Lives, golds and keys. Keys will help you to open closed objects
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posxposy
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« Reply #17 on: August 08, 2014, 08:11:07 AM » |
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The hero got a sword!
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posxposy
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« Reply #19 on: September 19, 2014, 02:17:07 AM » |
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New screenshots! Interesting bug was finded. Well, I made it more interesting, a little bit, with the video editor. The bug was fixed. Music from Deus Ex. VIDEO, YOUTUBEParallax effect:
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