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TIGSource ForumsCommunityDevLogsLizzi
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Author Topic: Lizzi  (Read 11955 times)
feminazi
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« on: December 25, 2013, 06:07:03 PM »


lizzi is an open-world adventure game
you play as lizzi
she's a lizard not a frog don't get it twisted
don't ask about gameplay i'm not goign to answer
i currently hav a musician but ppl stil open to send PMs n i'll think about it for my next gams

feb:





jan:

« Last Edit: March 30, 2014, 09:18:21 PM by evelynjolie » Logged
AullenVerch
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The univertse is vast!!


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« Reply #1 on: December 25, 2013, 09:27:57 PM »

That first screenshot looks beautiful!!  Wizard
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SolarLune
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It's been eons


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« Reply #2 on: December 26, 2013, 01:06:43 PM »

Interesting graphics and game idea. Following!
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Chis
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« Reply #3 on: December 26, 2013, 01:35:15 PM »

I love the art!!
is it three dee? I can't tell.
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feminazi
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« Reply #4 on: December 26, 2013, 05:50:05 PM »

it's 3d using orthographic projection
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sublinimal
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« Reply #5 on: December 27, 2013, 01:21:52 PM »

The first screenshot is appetizing, a huge step up from the early shot.

Are you planning to tackle any serious themes in this, or is it a more light-hearted project?
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Tazi
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« Reply #6 on: December 27, 2013, 04:24:15 PM »

nice gfx  Smiley

what is the gameplay will be like? it's an adventure game, like in solving dialogue/invertory puzzles, or more of an action like the way Zelda is. (i'm guessing the latter)
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mono
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« Reply #7 on: December 27, 2013, 05:20:04 PM »

beautiful gam

what r the mechanics? or is it light on that stuff?
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ori
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« Reply #8 on: December 27, 2013, 07:23:33 PM »

I want to know more! visuals are fantastic I assume )
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I have been doing interaction design for the last decade, designed Shapist puzzle and working on TALLNUM & KoriKori now... follow me on Twitter . Space cowboy, father of two lemons
feminazi
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« Reply #9 on: January 07, 2014, 03:52:41 AM »

http://evajolli.tumblr.com/post/72543853000/day-night-cycle-from-lizzi

had 2 fix my pc but theres a gif for now
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Rayiner
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« Reply #10 on: January 07, 2014, 04:04:35 AM »

Yummy! It does look amazing. I just hope that this will as well contain some kickass soundtrack, which is always important, imho.
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HöllenKobold
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« Reply #11 on: January 12, 2014, 02:57:11 PM »

Is there still pizza? It's nice to see how the game's transitioned alongside your own growth.
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« Reply #12 on: January 12, 2014, 02:59:23 PM »

Wow, it's come a long way (just comparing screenshots, yo)
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i make games that can only ever be played once on http://throwaway.fun
feminazi
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« Reply #13 on: January 13, 2014, 03:39:15 AM »

pathfinding
idk if da game will need it or not i havent decided a part of da gam


also i bought a domain name it points to my dumblr
http://evajolli.com

ill answer question about gam when da gam mor complete
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ANtY
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i accidentally did that on purpose


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« Reply #14 on: January 13, 2014, 03:48:12 AM »

Quote
dumblr
Kiss
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Prinsessa
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« Reply #15 on: January 13, 2014, 05:50:34 AM »

Oh, I didn't notice you put up a thread. You should have told me!

I agree. That first picture is awesome. It looks so warm. Lots of stuff has happened since those physics tests. I've seen more recent progress than this, of course, but I hadn't seen that first picture.

I did indeed think that it was a frog. I am deeply sorry. Tiger
I hadn't seen the day/night cycle either. Looks great.
Oh, and I see you did put the game on a grid after all. That's probably the better idea, for several reasons.

how can da forg b lizard tho dum dat mak no cents
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feminazi
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« Reply #16 on: January 13, 2014, 02:45:38 PM »

the game isnt on a grid thats jsut pathfinding grid
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Prinsessa
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« Reply #17 on: January 13, 2014, 02:46:59 PM »

Oh, but judging from what you said about your trouble with it on IRC, wouldn't it help if you made sure all of your walls were on the grid? i duno
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« Reply #18 on: January 15, 2014, 03:53:39 PM »

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feminazi
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« Reply #19 on: January 29, 2014, 11:57:59 PM »

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