Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411701 Posts in 69399 Topics- by 58455 Members - Latest Member: roeyskatt

May 19, 2024, 12:26:25 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityDevLogsLizzi
Pages: 1 2 3 [4]
Print
Author Topic: Lizzi  (Read 13439 times)
Cristiano Vitorino
Guest
« Reply #60 on: March 23, 2014, 11:29:38 AM »

Superb graphics! The orthographic perspective feels really cool with that art style.
« Last Edit: March 23, 2014, 10:59:11 PM by Cristiano Vitorino » Logged
feminazi
Guest
« Reply #61 on: March 29, 2014, 10:51:35 AM »

lizzi musician is svetlana
http://evajolli.com/post/80853002002/
hear a jam there
Logged
InfiniteStateMachine
Level 10
*****



View Profile
« Reply #62 on: March 29, 2014, 12:46:08 PM »

Saw some pictures of this on tumblr, game is looking awesome!
Logged

feminazi
Guest
« Reply #63 on: May 21, 2014, 08:52:15 PM »


this is the new level editor

so anyway lizzi features a "seamless" open-world (why does every indie 2d zeldalike do fixed screens?), so like usual with something like that you want to be able to stream the world. unfortunately unity does not like instantiating and is unbelievably slow at something so simple so i'm trying to speed it up... i already multi-threaded loading multiple files. i seperated instantiating to multiple frames. that replaced 1 big hiccup with 10 small  frame skips, not good enough. i might have to merge all the tiles into one big mesh before instantiating but that's going to be a lot of redoing code.
Logged
feminazi
Guest
« Reply #64 on: June 05, 2014, 07:25:52 PM »

Logged
feminazi
Guest
« Reply #65 on: June 05, 2014, 07:37:03 PM »

working on house tiles and how the layering works
Logged
jiitype
Guest
« Reply #66 on: June 05, 2014, 07:58:50 PM »

This game looks gud Hand Clap when can I play it
Logged
SolarLune
Level 10
*****


It's been eons


View Profile WWW
« Reply #67 on: June 10, 2014, 10:11:01 AM »

Yeah, this looks pretty fun. I like the colors you've got on that house - really bright and interesting, but not annoyingly so. The title screen's lookin' pretty nice, too.

Any plans on what the gameplay's going to be like?
Logged

alvarop
Level 9
****


ignorant


View Profile WWW
« Reply #68 on: July 23, 2014, 05:31:36 AM »

Yeah, this looks pretty fun. I like the colors you've got on that house - really bright and interesting, but not annoyingly so. The title screen's lookin' pretty nice, too.

Any plans on what the gameplay's going to be like?

Quote
don't ask about gameplay i'm not goign to answer
come on meyn
Logged

i make games that can only ever be played once on http://throwaway.fun
Pages: 1 2 3 [4]
Print
Jump to:  

Theme orange-lt created by panic