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TIGSource ForumsCommunityDevLogsRise & Shine - Think & Gun. New trailer up!
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Author Topic: Rise & Shine - Think & Gun. New trailer up!  (Read 24815 times)
Kikekun
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« Reply #60 on: June 15, 2015, 11:58:41 AM »

Did you guys just see Rise & Shine at the Microsoft E3 conference? Haha...that has been a high for us!  Cheesy
Only 3 seconds though...haha.
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Kikekun
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« Reply #61 on: July 24, 2015, 08:41:37 AM »

An walking animation for our new armoured guy:

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Kikekun
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« Reply #62 on: November 25, 2015, 11:54:16 PM »

New stuff!

One of the bosses with 2D animation using some mesh deformation:




And a NEW TRAILER IS UP!



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Kikekun
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« Reply #63 on: February 19, 2016, 10:05:58 PM »

Some stuff we've been working on lately:





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Sam Oz
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« Reply #64 on: February 20, 2016, 04:24:47 AM »

I like very much yours arts !! Really great !

I follow this project for a year now and I'm excited to see the final version !
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oldblood
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« Reply #65 on: February 20, 2016, 08:04:38 AM »

Your work in 2D animation in Spine is pretty inspiring. Some of the best I've seen anyone do with skeletal animation.
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Kikekun
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« Reply #66 on: February 20, 2016, 07:25:23 PM »

Thank you, guys! Really appreciated.
We are aproaching the final stretch for finishing the game Smiley
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zed
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« Reply #67 on: February 21, 2016, 06:45:03 AM »

Looks like the "first trailer" youtube video in your opening post is a private video.
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Kikekun
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« Reply #68 on: February 21, 2016, 09:49:34 PM »

Looks like the "first trailer" youtube video in your opening post is a private video.

Whoops...Thanks a lot for the heads up. Should be corrected now.
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Kikekun
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« Reply #69 on: March 25, 2016, 03:53:03 AM »

New ray effect gif.

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AnaGuillenFdez
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« Reply #70 on: September 30, 2016, 10:23:34 AM »

You are doing an amazing work, I like everything about the project: mechanic, design, art... Really nice cartoon style, and lovely animations made with Spine.

I will be following!
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