ANtY
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« Reply #20 on: January 21, 2014, 06:30:24 AM » |
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STOP THROWING THEM AT HIM, HE'S USING THAT AGAINST YOU!!
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just here for the ladies
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« Reply #21 on: January 21, 2014, 07:22:31 AM » |
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just here for the ladies
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« Reply #22 on: January 22, 2014, 04:45:04 AM » |
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Ever wanted to ride knives through the air like a graceful wing-ed gazelle? Now is your chance : http://www.deviever.com/edge/05_SPACE/
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just here for the ladies
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« Reply #23 on: January 22, 2014, 08:39:53 AM » |
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advanced blood spray technique
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« Reply #24 on: January 22, 2014, 10:03:33 AM » |
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The blood must flow.
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diegzumillo
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« Reply #25 on: January 22, 2014, 01:45:53 PM » |
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I'm really enjoying the gameplay so far.
If you plan to make the big knife follow the same rules as the small ones why would I use the small ones? It breaks blocks, it hits more enemies in one throw, it would definitely be the dominant strategy.
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just here for the ladies
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« Reply #26 on: January 22, 2014, 02:08:21 PM » |
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I'm really enjoying the gameplay so far.
If you plan to make the big knife follow the same rules as the small ones why would I use the small ones? It breaks blocks, it hits more enemies in one throw, it would definitely be the dominant strategy.
It's going to be a limited use item. Not sure how yet, but you won't be able to throw it much in the final game. ... and glad you are enjoying the gameplay thus far!
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just here for the ladies
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« Reply #27 on: January 22, 2014, 02:09:04 PM » |
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Video of the health / knife upgrade system I'm working on. Notice only one small knife at a time.
So the health system is pretty much this : Gather blood from enemies = more knives you can throw. if you get hit, you start bleeding out.
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alex pang
Level 1
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« Reply #28 on: January 22, 2014, 02:21:06 PM » |
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The bullet time makes me crazy, following!
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Follow me on twitter @alexolsenpang
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« Reply #29 on: January 23, 2014, 07:28:55 AM » |
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« Reply #30 on: January 23, 2014, 07:29:46 AM » |
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just here for the ladies
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« Reply #31 on: January 23, 2014, 08:48:35 AM » |
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Latest build is up here : http://www.deviever.com/Change Log 01.23.04 : build ad06001 - enhanced blood mechanics - limited amount of knives based on how much blood you collect - gathering blood helps gain more knives - getting hit will bleed out till you lose one knife - once maximum amount of knives have been embedded, click again to reset them - lil reacts to getting hit - added some sounds - game slows down slightly if FPS drops below 50 to compensate for delta time collision problems in fast moving objects - added new Wizard enemy (not yet available to interact with)
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« Reply #32 on: January 23, 2014, 09:03:39 AM » |
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Some of the concept art David North is doing on his spare time.
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« Reply #33 on: January 24, 2014, 02:55:57 AM » |
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Time to roll....
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« Reply #34 on: January 24, 2014, 05:00:10 AM » |
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ANtY
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« Reply #35 on: January 24, 2014, 05:11:33 AM » |
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i like the blood and slow-mo
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« Reply #36 on: January 24, 2014, 05:13:15 AM » |
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« Reply #37 on: January 24, 2014, 05:13:56 AM » |
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video >
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« Reply #38 on: January 24, 2014, 09:29:59 AM » |
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door juice
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kleiba
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« Reply #39 on: January 25, 2014, 01:38:14 AM » |
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I do like jhflt's various pixel works, but I've got to say I'm a bit underwhelmed by the look and feel so far. Maybe because my expectations were high? In particular, I think the palette is a bit unbalanced with the purply reds having too strong a contrasts to the turquoisy blues. But I'm also a bit underwhelmed by the general "mood" that the blue color theme creates. I hope you don't take this feedback as too negative - I'm certainly going to follow this thread, but it's my honest opinion at this point.
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« Last Edit: January 25, 2014, 05:42:39 AM by kleiba »
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