Souseiseki
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« on: December 04, 2008, 10:29:35 AM » |
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If you were to go back when you were in the 8-16 year old age range what would you have designed if you had capable game creation tools? I'd make a pink blood splattering platformer game with misspelled swears, with FF7 boss music playing in the background and homer noises
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« Last Edit: December 04, 2008, 10:34:08 AM by Souseiseki »
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salade
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« Reply #1 on: December 04, 2008, 11:41:01 AM » |
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I'd make a pink blood splattering platformer game with misspelled swears, with FF7 boss music playing in the background and homer noises Homer noises? like D'oh? It must be made.
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Kekskiller
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« Reply #2 on: December 04, 2008, 11:55:47 AM » |
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Action adventures. With Dragons as heros, NPCs, enemies and items. Plus ripped kirby music .
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medieval
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« Reply #3 on: December 04, 2008, 11:57:11 AM » |
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I guess the stuff that I make now. I'm still in that age range
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Titch
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« Reply #4 on: December 04, 2008, 12:07:36 PM » |
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The same things I'm designing now. Only ridiculously epic and more than I could make alone. The only change between now and then is I know my own limitations
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The-Imp
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« Reply #5 on: December 04, 2008, 12:14:36 PM » |
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I guess the stuff that I make now. I'm still in that age range
Likewise. :D
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Powergloved Andy
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« Reply #6 on: December 04, 2008, 12:45:41 PM » |
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I would try to make L4D with no experience with programming or making 3D models...
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Kneecaps
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« Reply #7 on: December 04, 2008, 12:50:08 PM » |
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I would try to make L4D with no experience with programming or making 3D models... But you would surely make the drawings and the script! Also, I would design a Pokemon clone with about 50 Pokemon, but a bigger world map. Because that's what I did. Twice.
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Mr. Yes
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« Reply #8 on: December 04, 2008, 12:58:51 PM » |
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Same as Yama. I'm right at the edge of that age range.
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battlerager
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« Reply #9 on: December 04, 2008, 01:01:14 PM » |
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I would try to make L4D with no experience with programming or making 3D models... But you would surely make the drawings and the script! Also, I would design a Pokemon clone with about 50 Pokemon, but a bigger world map. Because that's what I did. Twice. I once tried to make a Pokemon map for Warcraft 3. It was nothing like those existing pokemon maps, but more like a normal pokemon game but multiplayer. Needless to say, I never got even close to finishing it :D
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Ivan
Owl Country
Level 10
alright, let's see what we can see
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« Reply #10 on: December 04, 2008, 01:55:09 PM » |
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totoreals
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Hideous
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« Reply #11 on: December 04, 2008, 02:03:30 PM » |
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Uh stuff that I do now. I'm also still there.
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Alevice
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« Reply #12 on: December 04, 2008, 02:07:00 PM » |
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A game were I could score with all the girls I couldn't IRL.
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policedanceclub
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« Reply #13 on: December 04, 2008, 02:15:57 PM » |
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Also the stuff that I do currently.
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The-Imp
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« Reply #14 on: December 04, 2008, 02:24:52 PM » |
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I would try to make L4D with no experience with programming or making 3D models... If you wur smrt wen you wer a kid, youd reed totoreals
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Türbo Bröther
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« Reply #15 on: December 04, 2008, 02:29:06 PM » |
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Mortal Kombat with seventy five characters and twenty fatalities per character. And you could digitize yourself straight into the game.
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The-Imp
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« Reply #16 on: December 04, 2008, 02:35:16 PM » |
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Mortal Kombat with seventy five characters and twenty fatalities per character. And you could digitize yourself straight into the game.
DO IT, DO IT NOW. I shall worship whoever ends up making, and doing it right... But that's never going to happen.
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eddietree
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« Reply #17 on: December 04, 2008, 03:03:20 PM » |
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My game would have boobs. ALOT of them.
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TeeGee
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« Reply #18 on: December 04, 2008, 03:04:20 PM » |
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I would make a totally awesome game where two mages beat the crap out of each other with fireballz and particulz, and damn, more particulz!!! Fuck, wait...
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Lucaz
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« Reply #19 on: December 04, 2008, 03:14:13 PM » |
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If you were to go back when you were in the 8-16 year old age range what would you have designed if you had capable game creation tools? I don't know, I still haven't any of those . But I'd have done platformers and FPS, with awesome(not) levels of tackyness and cheesiness.
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