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1369585 Posts in 64365 Topics- by 56384 Members - Latest Member: multimedia.capitalworks

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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)Archived ProjectsBalding's Quest (Moderator: BMcC)Is Balding's Quest Ever Coming Back?
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Author Topic: Is Balding's Quest Ever Coming Back?  (Read 33276 times)
JaJitsu
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« Reply #100 on: July 03, 2009, 10:30:54 PM »

As long as you make him go a little faster i'll be happy.
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Frog
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« Reply #101 on: July 03, 2009, 10:47:12 PM »

I kind of like his slow movement speed.
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triptych
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« Reply #102 on: August 25, 2009, 02:55:40 PM »

Are you opening the source? Having this as an open source project would not only allow others to help fix bugs, but ensure that it never dies when devs grow weary with the project Smiley
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conzeit
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« Reply #103 on: January 20, 2010, 02:07:19 PM »

well, it's obviously past august and nothing happened.

I've only joined this place recently and looked about at the projects...and I'm incredibly impressed with balding,it seems it's been very long time in development and sometimes dead, is there any plans for it in 010?
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BMcC
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« Reply #104 on: March 23, 2010, 08:40:12 AM »

As long as you make him go a little faster i'll be happy.
Cheesy

But seriously, his movement gets a little better each update, I think.  It's (relatively) early yet. Wink

Are you opening the source? Having this as an open source project would not only allow others to help fix bugs, but ensure that it never dies when devs grow weary with the project Smiley
Probably not.  All the game-specific stuff (logic, graphics, sound, everything) is already external, anyway.

... I've only joined this place recently and looked about at the projects...and I'm incredibly impressed with balding,it seems it's been very long time in development and sometimes dead, is there any plans for it in 010?
Hey, thanks!  No concrete plans.  It's on the backburner as I work on my own big game.  BUT I will take some amount of time again at some point to focus on BQ, probably to take it to Milestone 3 (the meta-game in place, with a complete, playable "world").
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