Hello sSuite and thank you for your tips, they are very much appreciated.
Let me address your points, to see if I understand correctly and to give more information:
Same-size pixels
That's true, I wanted a larger mountain and I just did that, but it does look wrong. Thanks for the heads up.
Same-size pixels
That's true, I wanted a larger mountain and I just did that, but it does look wrong. Thanks for the heads up.
The sun is actually of the same size, but a bit shifted.
Sometimes, I do change the sizes, but only during the animations (the sun pulses and moves, the pipos move around, the waves 'wave'). I will later post an idle animatio as an example!
In addition, I cannot seem to make the pipos and the small icons larger, as they take too much space... but I liked the big pixels of the background. I decided then to let the Pipos have more (and smaller) pixels than the rest. Does that look wrong?
Grid alignment
I tried to strive for this while also having some variations.
As an example, all the trees are shifted around a bit, randomly, as laying them out on a grid didn't give me the correct impression. Is this wrong? Should I maybe instead place them, still randomly, but making sure that all pixels align?
Other stuff is misaligned as well, but that is the moving stuff (sun, pipos, waves), so I guess that is ok, right?
Low resolutionYes, the plain pipos are 8x8.
I wanted to keep a really low resolution because both for style and to make it easier for me to draw many different sprites (there will be dozens, if not hundreds, of hats and tools!)
However, I see that using such a small resolution makes it hard to create shapes, hence why I have been using multiple colors.
I tried to create a Pipo with just 3 colors, and also changed its shape since with so few colours it was hard to create the same shape. Pipos are now bald, and have shockingly blue eyes.
And in the world:
Which takes us to...
Small paletteThis is something I have some issues with. I find it really hard to diminish the number of colours!
The problem is this: with such a low resolution, if I use less colours, I do not seem to be able to draw the shapes correctly. Is this a common problem? I.e., if the resolution is low, you need more colours to achieve readability of the shapes?
Nonetheless, I did try following your tips, starting from the trees. I struggle with making the trees readable, however, by just using 2 greens instead of 4.
Here are a few attempts, with different colours.
The second and third arebetter, I think, because at least the shape of the tree stands out from the grass, but it still does not look right to me.
That Kuler thing is really neat, and thanks for the other tips too!
That said, thank you again for your time and good luck on your essay.