Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411507 Posts in 69374 Topics- by 58429 Members - Latest Member: Alternalo

April 25, 2024, 11:20:17 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityDevLogsGangster Tactics: Pile Them In
Pages: 1 2 3 [4]
Print
Author Topic: Gangster Tactics: Pile Them In  (Read 17392 times)
FuriousGamer87
Level 0
***


TBS Indie Developer at your service!


View Profile WWW
« Reply #60 on: July 03, 2014, 12:28:01 PM »

After a month on Super Nuclear Riders, I took a few days of rest to recover from the fatigue. And those days are over.

So right now, I commencing back on the development of my main game project, Gangster Tactics. And the right back into the previous task when I suspended it, Equipment UI and associated coding.

.........
......
...

*sigh*
Logged

FuriousGamer87
Level 0
***


TBS Indie Developer at your service!


View Profile WWW
« Reply #61 on: July 18, 2014, 01:38:08 AM »

And another victim for my archives of dead-before-completed set of projects
I am stopping development for Gangster Tactics to work on another new isometric TBS project that seem vastly superior in concept.
Will reveal what it is once I finish a playable prototype of its combat system.

This comic by theMeatly is somehow very relevant to my current situation so enjoy.
Logged

kratoscar2008
Level 0
*


View Profile
« Reply #62 on: July 20, 2014, 11:41:00 AM »

Quite fitting that image.

A shame i wanted another game like TO, oh well bests of lucks  Cry
Logged
Pages: 1 2 3 [4]
Print
Jump to:  

Theme orange-lt created by panic