OX is a 2D side scrolling beat’em all created by the Mafia Voodoo team (
Romane Govin, Thomas Verdier, Lucas Maupin &
myself), currently in developement. We are making this game for the 2013-2014 edition of the Imagine Cup contest.
In OX, the player embodies a young shaman willing to enter the etheral world to save it from an entity named OX, who tries to possess it. To make her way through the mysterious city and defeat OX, she will have to use her magical ability : teleportation.
The Imagine Cup contest is a rather corporate thing held by Microsoft, but this is actually more of a pretext and a motivation for us. Our first major deadline is three weeks from now, and we need to have a working prototype that features all our mechanics by then.
The character's moving and teleportation system is implemented as well as the base of our fighting system, but the enemy's AI is still very WIP. We also need to start iterating on the level design.
We are jamming on the game this very week-end, we'll keep this topic updated ! Our focus for the jam will be to set the shaman's movement and fighting systems for good, and start working on the level design. We will also try to have a working opponent and will probably show some music :>
In the meantime, you can see more on our devblog :
mafiavoodoo.tumblr.com