how much do they pay you WTF
Hah, thanks dude. Zynga pays well - but not for me to do this unfortunately.
Dude, what program do you use to make your art look so good? This looks professional level!
Just the mighty photoshop! Lately I've been loving the standard soft-brush, but tweaked to be an oval shape rather than circle. It allows me to have both a hard edge and soft edge on the same brush - I just constantly tweak the direction of the brush in the brush settings as I paint. The rendering of this piece was done almost entirely with this brush
Maybe breaking it into parts for animation in-engine?
Right on the money. I'll be using a secret beta build of
Spriter for this.
Your cycle looks great, but if I may give you some feedback, I immediately noticed that his left shoulder has a larger range of motion than his right. It jumps up much higher. I don't know if this is on purpose or not, but it definitely caught my eye.
I totally linked your animation in my work's art chat the other day. Really dig your animation dude. Also you're right about the back arm. I was going for exaggerated movement, but it ended up just looking wrong. several people have brought it up. There was also a pretty good crit about his forward leg swing not having good curve spacing. Like barbiturates said, it's much easier to fix these problems once inside of spriter than it is to redraw at this point - so I'll be addressing these problems then.
Small nitpick, he's missing a hand.
Also that looks like a bolter from Warhammer 40k.
Like, the only reason it doesn't is because it's green and doesn't have a clip in the middle.
And isn't covered with emperor-praising paraphernalia
Not that that's a bad thing, just pointing it out.
Hah yeah. Funny story, I had both his hand and ear finished when my computer decided to randomly shut down. At that point I was like "fuck it, I'm going to bed". I'll be redoing it of course
As for the gun - can't say that didn't cross my mind while painting it. Probably influenced me, but mostly it ended up similar due to me wanting the gun to stay super blocky to make animating it a bit less hell for me. Warhammer stuff is super blocky inherently as well, so it just ended up that way. I don't mind the similarity really.
Yeah, that's just incredible. He mentioned that he splits it in Spriter.
I think the green really adds to it if only for the contrast withe the bandana. Totally adds character in a slight and simple way.
Thanks dude!
Danfessler; really nice rhino!
Thanks dude! I really like your piece. I'm a sucker for purples and greens together like that
i will fight you over the internette dude lets do this
Can I place a bet?
EDIT:
I've begun breaking down the parts needed for the animation. this is where I step through the hand drawn animation and decide which parts are important enough for a re-draw in Spriter and which can be reused in other frames. This isn't final, there will probably be a few more parts I need to place in there. Figuring out how to break down the torso has been the hardest so far.