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1398363 Posts in 67584 Topics- by 60921 Members - Latest Member: appkong

January 24, 2022, 05:22:02 AM

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TIGSource ForumsCommunityTownhallInteractive Art
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Author Topic: Interactive Art  (Read 6125 times)
Glaiel-Gamer
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« on: December 18, 2008, 05:59:20 PM »

http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=299463300&mt=8


There's not much, but it's kinda neat to play around with (will be a little cooler when the sound update is approved, sounds like a wind chime)
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Laremere
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« Reply #1 on: December 18, 2008, 06:48:49 PM »

You really should post some stuff about the game in this topic.
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Microwave
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« Reply #2 on: December 18, 2008, 07:21:02 PM »

IT'S 99 CENTS TOO EXPENSIVE
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Glaiel-Gamer
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« Reply #3 on: December 18, 2008, 07:46:05 PM »

You really should post some stuff about the game in this topic.

It's interactive art, not really a game. So it's just pretty to look at and makes some sound (when apple confirms the update)

IT'S 99 CENTS TOO EXPENSIVE

The $.99 will help me develop bigger and better games though... starving college students need money too!
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increpare
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« Reply #4 on: December 18, 2008, 09:14:15 PM »

You really should post some stuff about the game in this topic.
He posted a link to the game itself (mac version) here.
« Last Edit: December 18, 2008, 09:45:01 PM by increpare » Logged
Glaiel-Gamer
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« Reply #5 on: December 18, 2008, 09:40:10 PM »

You really should post some stuff about the game in this topic.
He posted a link to the game itself (pc version) here.

technically mac version
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Cymon
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« Reply #6 on: December 19, 2008, 08:09:30 AM »

"You don't have iTunes"

And I never will.
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Renton
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« Reply #7 on: December 19, 2008, 11:07:10 AM »

"You don't have iTunes"

And I never will.
This.
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ஒழுக்கின்மை
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« Reply #8 on: December 19, 2008, 11:36:05 AM »

IT'S 99 CENTS TOO EXPENSIVE

Another trollish comment (the other was in the Aquaria thread). What's the point of going to indie developer forums if you just put other people down like that?
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Microwave
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« Reply #9 on: December 19, 2008, 12:02:40 PM »

Another trollish comment (the other was in the Aquaria thread). What's the point of going to indie developer forums if you just put other people down like that?
it's a joke brokowski relax
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Craig Stern
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« Reply #10 on: December 19, 2008, 12:16:19 PM »

Sounds interesting. If I ever feel like blowing hundreds of dollars on an iPhone or iPod touch, I'll try it out. Tongue
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deadeye
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« Reply #11 on: December 19, 2008, 12:36:39 PM »

Another trollish comment (the other was in the Aquaria thread). What's the point of going to indie developer forums if you just put other people down like that?
it's a joke brokowski relax

This isn't SA.  Try making friends with people before you go joking around like that, so they understand it's not really what you mean.  Otherwise you just look like the new troll in town.

People here generally (and genuinely) support each other in order to make their games and the community as a whole better.  Hope that's not too gay for you to handle.

And no, this isn't a fakepost just in case you were wondering.
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Zaphos
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« Reply #12 on: December 19, 2008, 12:44:21 PM »

It looks pretty!  Is there a video of it in action anywhere?
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Craig Stern
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« Reply #13 on: December 19, 2008, 12:52:00 PM »

This isn't SA.

Site appropriate?
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Glaiel-Gamer
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« Reply #14 on: December 19, 2008, 12:52:37 PM »

It looks pretty!  Is there a video of it in action anywhere?

You know, I'd record a video of it if there was any sort of iphone screen capture tool out there. Apple only gives you a screenshot tool, and there aren't ANY 3rd party screen recorders for it (not even commercial ones).

It kinda sucks cause the artist I have for my actual game doesn't have an ipod, and he basically has to judge his work based on screenshots I give him.
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deadeye
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« Reply #15 on: December 19, 2008, 01:09:55 PM »


Something Awful.

Though I guess that works too.
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Zaphos
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« Reply #16 on: December 19, 2008, 01:48:37 PM »

It looks pretty!  Is there a video of it in action anywhere?

You know, I'd record a video of it if there was any sort of iphone screen capture tool out there. Apple only gives you a screenshot tool, and there aren't ANY 3rd party screen recorders for it (not even commercial ones).

It kinda sucks cause the artist I have for my actual game doesn't have an ipod, and he basically has to judge his work based on screenshots I give him.
That explains why all the videos I see of iphone stuff tend to be via an actual video camera ...

Can you save files from your game, though?  You could try writing each frame to disk from your own code.
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increpare
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« Reply #17 on: December 19, 2008, 02:23:08 PM »

It looks pretty!  Is there a video of it in action anywhere?

You know, I'd record a video of it if there was any sort of iphone screen capture tool out there.

Why not take a recording of the mac version?  (There must be differences, I guess, and it may not do the finished work justice).
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Glaiel-Gamer
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« Reply #18 on: December 19, 2008, 04:16:59 PM »

Why not take a recording of the mac version?  (There must be differences, I guess, and it may not do the finished work justice).

The mac version has 4096 particles, without being able to rotate the screen or multitouch it and without sound.

The ipod version has sound, 216 particles, falls in the direction of gravity, and you can multitouch it.

There's differences between them
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Glaiel-Gamer
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« Reply #19 on: December 19, 2008, 04:18:38 PM »

Can you save files from your game, though?  You could try writing each frame to disk from your own code.

I can, but it would be unbelievably slow to do so and render the game near impossible to play
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