Hi everyone. I just recently found the blog and I love it, as well as the new forums. My friend and I recently finished our first game ever. It's called TussToss and truth be told, it's a block drop game. Before anyone groans, we tried to make it something alot more than a run-of-the-mill tetris clone. I hope you find that the game has enough character and life to make for it to stand on its own and be enjoyable.
The basic gameplay is simple. In each level there is an arrangment of "Sucks", which you learn through the opening story are taking over the world. Luckily Sucks happen to be allergic to delicious Tuss Soda. Each level has a Suckiness rating. This rating tells you how many sides of a Suck have to be surrounded by like-color TussSoda (the aformentioned falling blocks
) in order for that Suck to be destroyed.
controls:
arrow keys = control Tuss
space = fast drop
esc = pause
special notes:
Lining up 3 like-colored Tuss's will give you back more time
The Cursed Shoe will destroy anything it touches
The Burger Block will switch the blocks adjacent to it
The silver Tuss is a wildcard
Also, the window for the game is draggable, even if it doesnt look it
The demo can be found
http://www.thinkingimpaired.com/tusstoss/demo/DemoSetup.exeThe website for the game is
http://www.tusstoss.comFlash 8 is required. There is more info of the game, including a trailer, up there.
required specs:
Windows 2000/XP
128MBs of Ram
Direct X 9.0c
videocard
Again, I hope that you find the game fun and filled with character. It was purposefully made to be lighthearted and goofy. Any comments you can give on the presentation will be greatly appreciated. Also, any comments on gameplay (balance, controls, etc) or technical issues would also really help. Like I said before this is our first game and we are really looking for input on where we can improve. Thanks!
My friend Aaron and I produce games under the name TiStudios, you can see more stuff here if you are curious.
http://www.tistudios.comfinally, here are some huge screenshots (Sorry for hugeness)