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TIGSource ForumsDeveloperPlaytestingSpelunky v1.1 (and Source)!
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Author Topic: Spelunky v1.1 (and Source)!  (Read 1536965 times)
Nate Kling
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« Reply #4480 on: September 17, 2010, 07:04:59 AM »

Maybe there can be a Spelunka (female Spelunky) that you can choose to play as, where you can save damsmen in distress? Well, hello there!
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Skofo
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« Reply #4481 on: September 17, 2010, 07:29:32 AM »

Why do you suggest that the name of the female Spelunky should end with -a? That's sexist! Mock Anger
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If you wish to make a video game from scratch, you must first invent the universe.
Movius
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« Reply #4482 on: September 17, 2010, 07:40:33 AM »

Spelunky privileges the use of force to move the character according to rigid rules. In opposition to the feminine notion of going with the flow.

Typical heterosexist nonsense.
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Peevish
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« Reply #4483 on: September 17, 2010, 09:56:05 AM »

I'm also familiar with the feeling of misrepresentation/under-representation. Smiley

I don't think I know you well enough to make an ironic Asian joke.

But I will say I thought of one.
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jwaap
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« Reply #4484 on: September 20, 2010, 04:24:30 AM »

Okay, I've never been able to get the hang of Spelunky, but yesterday I sat down, spent some time, and finally managed to get somewhere. (well level 5 or something, but I'll get that shortcut!)

I've always thought it was great, but playing it myself really shows it is. love all the new things you discover, the harshness, but also the ease of playing again. Doing real good and then being eaten by a giant spider is FUN! I also love how I don't understand some of the items but I'm sure I will.

Now for some feedback:
the pots spawning enemies seem unfair when you stand on them while whipping. You kill the enemy but still get damaged.
I would LOVE to be able to fall down a rope and start climbing with down, now I first need to press up then down. Seems a bit weird to me.

But this is the best. Thanks for the fun and I'll get that xbox version for sure! <3
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Pencil_In_Pain
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« Reply #4485 on: September 20, 2010, 12:21:41 PM »

Maybe there can be a Spelunka (female Spelunky) that you can choose to play as, where you can save damsmen in distress? Well, hello there!

Yeah, I second that. We want an unlockable Lilly Croft.

I've been playing a lot of Spelunky this summer and I'm still having a lot of fun with It, but I was wondering ¿where does the game store save data? Is there a way I can keep and transport a savegame without copying the entire game folder?

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iffi
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« Reply #4486 on: September 23, 2010, 08:28:18 PM »

From what I've heard, it uses Game Maker's built-in highscores save feature, which saves to the registry (HKEY_CURRENT_USER\Software\Game Maker\Scores, to be exact).
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Pencil_In_Pain
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« Reply #4487 on: September 24, 2010, 10:15:53 AM »

Hey, thanks iffi. I see. In that case, I better not mess with my registry.
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increpare
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« Reply #4488 on: October 02, 2010, 04:51:04 AM »

"Games in which women are purely helpless objects are not played by females because the message cannot be subverted."
-Perils of the Princess: Gender and Genre in Video Games, Sharon R. Sherman

(I don't fully buy it, and it's not backed up by hard data, but it does have a certain ring of truth nonetheless)

Also, I hope you're getting on well with spelunkywork, Derek : )
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ink.inc
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« Reply #4489 on: October 02, 2010, 08:43:13 PM »

Just wanted to say that my friend was (is?) making a Cave Story mod for Spelunky... which is fitting, I guess. It's just a simple sprite change, with the exception of the inclusion of the Polar Star.

Here's hoping he finishes it. It'll be a fun five minutes.
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Landshark RAWR
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« Reply #4490 on: October 03, 2010, 08:04:52 AM »

Anybody hear of any co op mods yet? I have always wanted to play this with and extra obstacle.
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Derek
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« Reply #4491 on: October 07, 2010, 06:04:41 PM »

Put out some new screenshots of Spelunky XBLA: http://mossmouth.com/forums/index.php?topic=1366.0

Hand Any Key Tiger Hand Any Key
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The Monster King
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« Reply #4492 on: October 07, 2010, 06:13:35 PM »

so beautiful!

im not too keen on the hud though, i dont like that the two parts are separate and one reaches to the left of the screen and the other doesnt!!

but thats some niiiiice characters and everything else


edit for constructiveness
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baconman
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« Reply #4493 on: October 07, 2010, 07:00:08 PM »

Those. Look. Amazing. "!". Practically Aquaria-level of detail, which makes me curious about how well they're animated. Also, this makes me want to play some more already!
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Xion
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« Reply #4494 on: October 08, 2010, 12:23:16 AM »

the cash counter part of the hud seems pretty damn intrusive but otherwise this is looking all too sexy.  Well, hello there!
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Ant
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« Reply #4495 on: October 08, 2010, 12:58:58 AM »

Wow that's really stunning artwork right there. Coffee
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M
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« Reply #4496 on: October 08, 2010, 03:31:38 AM »

These are the same as the first screenshots you posted.
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Davioware
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« Reply #4497 on: October 08, 2010, 05:42:28 AM »

These are the same as the first screenshots you posted.
No? You can see so many new enemies and characters. Not to mention the tiles and backgrounds.

Looking awesome Derek!
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M
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« Reply #4498 on: October 08, 2010, 07:35:25 AM »

Ok, I see, he replaced the original screenshots with the new ones in the old post.
« Last Edit: October 08, 2010, 07:46:58 AM by M » Logged
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« Reply #4499 on: October 08, 2010, 09:45:44 AM »

Looking almighty fancy. It really makes me wish I owned a 360 now..
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