Wino is a 2D competitive block mining game inspired by Infiniminer and Team Fortress/Gang Garrison. Originally started for Ludum Dare 29 with the theme "Under the Surface," El_Cabaro and I started working on a game where under the surface, players compete for naturally flowing wine springs while avoiding lava and attacking the opposition.
Come join the beta testing group!
https://steamcommunity.com/groups/winobetatestersClassesWiner-Can store the most wine
-Fast moving
-Can double jump
-Can slowly sap the enemy of their wine
Engineer-Can build wall
-Can build bin
-Can build healthstation
-Can build ladder
-Stores least amount of wine
Digger-Digs quickly
Prospector-Can locate wine
-Can place C4 charges
ToolsDrill - digging (everyone)
Wine vacuum - storing and obtaining wine (everyone)
Prospectron - finding wine (prospector)
Block gun- building walls (engineer)
Storage bin - storing wine (engineer)
Healthstations - heals allies (engineer)
Ladder gun - slowly climbable (engineer)
Laser gun - hurting enemies (everyone)
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