Hi, I am thrivinator6000.
I'm here to tell you about a upcoming indie game that would benefit heavily from more developers.
The official advertisement:
The forum is back up.
The Thrive forum is down. Please do not panic yet.
I'm sorry for taking so long to post this, but here it is! The official Thrive advertisement!
Thrive is widely inspired by the concept behind a PC game called Spore. Though Spore was initially billed as a realistic, scientific game about evolution, the final product got watered down until it had practically nothing to do with science or reality. Thrive aims to succeed where Spore failed. Thrive will be a free, open-source game created by an online community of dedicated volunteers. Our team seeks to accomplish two major goals: create engaging, compelling gameplay that respects our players' intelligence, and remain as accurate as possible in our depiction of known scientific theory.
Upon beginning the game, you will witness the explosive birth of a new Universe. You start out in God Mode, one of the games three modes. The other two are Organism Mode and Strategy Mode. In God Mode, you can raise volcanoes, control the fate of ecosystems, and manipulate evolution itself-like a sandbox game. Organism Mode is entered by choosing an organism and essentially taking control of them. Explore the environment and encounter other organisms, all like a kind of adventure game. Strategy Mode is entered by picking some form of country or other faction, which you control in RTS style.
We realize that the entire idea is hugely ambitious, so we're doing this in parts. Our current goal is to program the Behaviour Editor, a simpler editor where you manipulate the AI of your organisms. A prototype is available at the end of this post. But, we desperately need people to get just this done-programmers, artists, and more!
Our current planned order of development is as follows:
1 ) Conceptualizing
2 ) Microbe Editor
3 ) Microbe Stage
4 ) Organism Editor
5 ) Organism Evolver in a preset environment, with a few NPCs
6 ) Pre-sapient gameplay
7 ) Culture Editor and Sapient Gameplay (On one planet, pre-space)
8 ) Space
9 ) Testing
10) Release
If you would like to be part of this incredible project , and can donate any amount of time at all, we are actively seeking the following:
- Graphic Artists
- 3D Artists
- Legal Advisors
- Project Managers & Coordinators
- Software Developers (Games)
- Scientific Advisors
- Composer (Soundtracks)
- Sound Effects Engineer
- Promoters
- People with cool ideas and visions for the biggest game ever conceived!
We do already have two coders, Bashinerox and PaperGrape, though if you have some coding experience your assistance would be greatly appreciated!
If you are at all interested in contributing, please visit our forums for more info:
Our forums
Current Concept Document
Currently all we have are a few prototypes, most made in scratch. Here they are.
LINK TO SPACE PROTOTYPE
LINK TO CELL STAGE PROTOTYPE
LINK TO PLANET EDITOR
LINK TO BASIC CELL EDITOR PROTOTYPE
Better Cell Stage Prototype
REMEMBER that we are a FreeWare and OpenSource project, and that because of the revolutionary nature and monumental scale of the project, this game will not be completed for some time. We welcome all game developers and we greatly need your help. We're all looking forward to having you on the team!
Thrive
Your world awaits!