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Hello
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« on: May 12, 2014, 05:02:29 PM »



The Hello Mario Engine is an open source Mario engine for GameMaker: Studio that is feature packed, and designed to be easy to expand upon with user friendliness as a priority. The engine is fully documented with thousands of code comments, and includes tons of different powerups, over a hundred different enemies, and much, much more!





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Official Website (Download here!)

What's new in 6.1?
16:9 Widescreen Default Resolution
New Powerup: Wall Jump Shroom
Various New Features: Bomb Bricks, Propeller Blocks, Blue POW Blocks, New Net Koopa and Piranha Plant Variations, etc.
Various Bug Fixes: This includes all YoYoCompiler related issues, so you can use YYC export options without encountering any problems.

What's new in v6.0?
Code Rewrite: Newer, cleaner, fully commented code.
High Resolution Filtering: Choose between HQ4X, HQ2X, and no filtering.
Better Checkpoints: Supports infinite checkpoints per level.
New Powerups: Propeller and Boomerang Mario.
New Features: Mechakoopas, green bricks, triple wide question mark blocks, and more!
Many Changes to Existing Features: Better world map level blocking, keyhole animation, convex corner support for wall triangles, and more!
« Last Edit: June 22, 2016, 02:16:40 PM by Hello » Logged

eyeliner
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« Reply #1 on: May 13, 2014, 01:53:27 AM »

Looks amazing!
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Yeah.
Hello
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« Reply #2 on: February 15, 2015, 07:46:53 PM »

A new version is available for download!

What's new in 6.1?
16:9 Widescreen Default Resolution
New Powerup: Wall Jump Shroom
Various New Features: Bomb Bricks, Propeller Blocks, Blue POW Blocks, New Net Koopa and Piranha Plant Variations, etc.
Various Bug Fixes: This includes all YoYoCompiler related issues, so you can use YYC export options without encountering any problems.
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SuperDisk
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« Reply #3 on: April 05, 2015, 03:21:01 PM »

Whoa, what a blast from the (recent?) past. Me and my friend tried to make a Mario type game using this engine way back when (7th grade in middle school.)

Thanks for the memories, I suppose.
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eyeliner
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« Reply #4 on: August 11, 2015, 01:28:43 PM »

This is an amazing engine. Would be bette with screen shake after pressing the big switches...
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« Reply #5 on: October 30, 2015, 11:02:16 AM »

Awesome!

Needs porting to Unity though!  Smiley
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« Reply #6 on: October 30, 2015, 02:06:38 PM »

wow good thing I didn't buy a WII U

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i make games that can only ever be played once on http://throwaway.fun
gimymblert
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« Reply #7 on: October 30, 2015, 02:38:47 PM »

mm
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« Reply #8 on: January 03, 2016, 08:31:44 AM »

wow, really cool! Thanks for making such a great tutorial! Smiley
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