I wish I had started this devlog sooner! Sharing progress looks a lot more fun than I expected.
Magicmaker is a spellcrafting-focused platformer/dungeon-crawler where you can be the wizard you've always wanted to be. With over 2,000,000 unique spell combinations to discover, powerful artifacts and charming environments, Magicmaker has something for every playstyle.
How does spellcrafting work? Its pretty simple, to begin with. On your adventure, you find materials. Each material represents a different effect, like homing or multishot. You can mix and match these materials in a huge number of combinations.
Things get very interesting when material effects interact with each other. For example, Tunna Bricks makes your spells fall through the air, but boosts their damage. Bouncy Balls cause spells to bounce off walls. Combine the two and you have a potent spell that is good at striking ground-based foes. And that's just scratching the surface. Each material also has a passive robe effect for even more customization.
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