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« Reply #60 on: November 25, 2014, 03:18:49 PM » |
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hope you like your crab 'well done': testing ash effects
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ephoete
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« Reply #61 on: November 26, 2014, 03:49:23 PM » |
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This is insane development environment, you're sat down on money folks.
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« Reply #62 on: November 29, 2014, 09:16:29 AM » |
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Thanks! we are certainly enjoying working it ourselves. PM me if you would like to get access to teh closed beta program we are launching very soon ~ Combustion physics update: things now break apart easier as they burn:
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jeprimer
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« Reply #63 on: December 26, 2014, 01:39:00 PM » |
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I'm incredibly excited at the concept of more Cortex Command-like gameplay. I'll be watching this closely!
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« Reply #64 on: January 07, 2015, 06:12:46 AM » |
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The burninatin' is making huge progress
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« Reply #65 on: January 08, 2015, 06:24:36 AM » |
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not to mention that FLIPBOT LIVES
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polkm
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« Reply #66 on: January 08, 2015, 07:08:50 AM » |
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Holy mother of god, that looks fun!
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Felix
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« Reply #67 on: January 08, 2015, 02:43:16 PM » |
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Wow this looks incredible. I love the art! Keep up the good work. I'm looking forward to seeing how this comes along :-)
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« Reply #68 on: February 05, 2015, 04:51:59 PM » |
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We got the AI going, detecting and reacting to other Assemblies (creatures, vehicles) in the scene:
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« Reply #69 on: February 27, 2015, 06:42:47 PM » |
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ROBO SNAKE HUNT
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sidbarnhoorn
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« Reply #70 on: February 28, 2015, 01:08:00 AM » |
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Very cool! :-)
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Flatgub
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« Reply #72 on: May 09, 2015, 04:25:55 AM » |
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This looks like its going to be AWESOME!!! Looking forward to being able to play it when its ready!
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Chris MacAdam
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« Reply #73 on: May 09, 2015, 06:55:21 AM » |
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haha that looks great! I like when he falls apart and starts running crazier. :p ill keep an eye on this.
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SolarLune
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« Reply #74 on: May 13, 2015, 07:14:15 PM » |
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Yeah, great work! The game's really shaping up and looking quite interesting. What kind of game will it be (like, is it going to be mission-based, or is it kinda open-world-y)?
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Greipur
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« Reply #75 on: May 21, 2015, 04:08:44 AM » |
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Seeing those small bat creatures I get flashbacks to the game Exile. I'm hoping there will be many odd creatures to interact with in this game as well.
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« Reply #77 on: July 09, 2015, 05:43:20 PM » |
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In other news, our lead artist recorded a full workday sesh of art magic today:
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Jetcutter
TIGBaby
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« Reply #78 on: August 11, 2015, 02:06:11 PM » |
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Looks Amazing. Registered for testing, hope that works out. Do you have a Kickstarter page up?
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« Last Edit: August 11, 2015, 02:23:16 PM by Jetcutter »
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