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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsB-GamesB-game Competition!
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Author Topic: B-game Competition!  (Read 113778 times)
Terry
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« Reply #20 on: August 14, 2007, 05:40:53 AM »

Hey Derek,

I really love this contest idea! I mean *really* love - but unfortunately I just can't take part with that closing date. How about extending it? Even by just a week? For me, it's the difference between entering and not having the time to enter...
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mjau
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« Reply #21 on: August 14, 2007, 06:27:52 AM »

This sounds fun!  I'll give it a shot perhaps (time permitting..).
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remouk
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« Reply #22 on: August 14, 2007, 06:34:45 AM »

Quote
We want to see bad games with that certain "je nais se quois."
Actually, it is "je ne sais quoi". Wink
Great competition theme, I hope I'll find the time to participate!

(First post, hello)
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Derek
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« Reply #23 on: August 14, 2007, 06:38:44 AM »

Quote
We want to see bad games with that certain "je nais se quois."
Actually, it is "je ne sais quoi". Wink
Great competition theme, I hope I'll find the time to participate!

(First post, hello)

Ah, thanks. Wink

Great to see such a huge turnout!
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sinoth
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« Reply #24 on: August 14, 2007, 06:47:37 AM »

I'll be throwing something together as well Grin

About the time limit... don't worry about creating a complex custom engine.  Reuse an old engine (preferably in a way it wasn't intended) or take 5 minutes to learn Gamemaker or something similar.  The hardest part about this competition will not be the technical aspects of the game, but making it terrible without being overly forced.  There is a fine line between a dumb game, and an awesome B-game.
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« Reply #25 on: August 14, 2007, 07:08:38 AM »

This will be a fun little endeavor, count me in.
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skaldicpoet9
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« Reply #26 on: August 14, 2007, 07:15:03 AM »

Man, I wish I wasn't in the throes of learning how to develop or I would totally enter in a project...I can't wait to see what comes out of this:)
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« Reply #27 on: August 14, 2007, 07:57:56 AM »

Oh, I am psyched for this. Here's a free idea I just had but don't want to use:

A Pac-Man esque maze game where for every dot Pac-Man eats, he then shits out another dot that you have to eat behind him. So you play forever, eating your own pixelized feces. Also maybe the ghosts can go through walls but they don't kill you.
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sinoth
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« Reply #28 on: August 14, 2007, 08:02:14 AM »

Man, I wish I wasn't in the throes of learning how to develop or I would totally enter in a project...

The throes of learning are perfect breeding ground for B-games.  That isn't an excuse!  Participate! Tongue
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ravuya
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« Reply #29 on: August 14, 2007, 08:06:53 AM »

Oh man, I'm excited. I need to go back and dust off some of my older game engines and make the game on top of those. :D

Freezer 2 is probably my closest to a B-game so far, but I'm thinking of changing it from murdering people to a complicated tale of love and adventure on the French Riviera (or a reasonable facsimile if I run out of pixels).
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Caio
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« Reply #30 on: August 14, 2007, 08:07:29 AM »

Haha, I love the idea. I'll try to make something.
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Ivan
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alright, let's see what we can see


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« Reply #31 on: August 14, 2007, 08:09:20 AM »

This will be a perfect test for my API before release!! I am so in!
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« Reply #32 on: August 14, 2007, 08:35:26 AM »

This competition sounds great but, alas, I won't because time isn't on my side these days... If anyone wants my help, I can see what I can do...

Later!
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skaldicpoet9
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« Reply #33 on: August 14, 2007, 09:38:36 AM »

Man, I wish I wasn't in the throes of learning how to develop or I would totally enter in a project...

The throes of learning are perfect breeding ground for B-games.  That isn't an excuse!  Participate! Tongue

I suppose your right, I have a few ideas bouncing around....maybe this would be a good place to test 'em out Smiley Thanks for the motivation Sinoth lol!
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« Reply #34 on: August 14, 2007, 10:34:40 AM »

Are multiple entries permitted?
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« Reply #35 on: August 14, 2007, 11:12:54 AM »

I'm praying that someone bases theirs off grindhouse. Oh why dont i learn to code Sad
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« Reply #36 on: August 14, 2007, 12:03:00 PM »

I'm praying that someone bases theirs off grindhouse. Oh why dont i learn to code Sad

You don't need to.  This is a B-game competition, so using The Games Factory or something similar would probably be better than coding the game.
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ravuya
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« Reply #37 on: August 14, 2007, 12:12:56 PM »

Man, this is attracting new users like crazy.
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« Reply #38 on: August 14, 2007, 01:08:30 PM »

As I specialize in making crap games like this, I'll see if I can get in.  I have "obligations" to other projects that I may or may not be spending a lot of time on, but I'm pretty good at making ridiculously bad games.
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« Reply #39 on: August 14, 2007, 01:22:54 PM »

No one should have any real excuse not to enter.  This is probably the only contest in which a game developed in a day (or three days, or week, or whatever amount of time you actually have) could be a frontrunner.  And what better time to try out a completely ridiculous gameplay mechanic that you've always wanted to implement.

It's a contest of weirdness and indie spirit, not game-making prowess... and that is why it will be fucking awesome.
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