Just finished dungeon 11, very fun game!
Thank you very much, I appreciate that. What made you decide to stop playing? What would need to change to keep you playing?
1) It might be easier to have a DPS stat, because I don't fully understand the time/damage ratio. I am testing different weapons, and a description or stat might make it easier to know which to choose.
Are you referring to the Equip Weapon screen? Actually that is showing DPS and sorted by DPS, it's just under a label titled "Damage". Really, it's a space issue. I don't know how to fit "Damage Per Second" in there and I think a lot of people won't know what DPS means.
But I see your point. "Damage" isn't just misleading, it's kind of a lie. Let me know if you have any suggestions with that.
2) I am assuming there is no way to save in a game like this, but it would be fun to come back to the dungeon I was on later
This will definitely be possible at some point. But it's a maintenance nightmare. Once I start storing the data, then I'll have to migrate it between versions of the game.
It's a great idea and I'll need to implement it eventually. But the longer I wait the more productive I'll be
3) It would be nice to have item qualities, so you could automatically sell all commons. That, or an auto-sell duplicates/items of lesser stats. I just find myself hoarding things :p
Good idea. I'll either do that as a separate button, or a checkbox to "Sell unequipped items" in the Auto Equip dialog.
4) Maybe you could tune a way to have 360 shooting (or maybe I haven't found a gem/weapon that does?). Maybe it goes against the idea of the game though, just thought I would toss that out.
Great idea. I can do it as a skill gem, or I can make a type of weapon that works that way.
5)Do you plan on implementing random names/allow for people to name their heroes?
I hadn't thought of letting you name them, but I've thought about implementing random names. Lots of people ask for that feature. I guess I should raise the priority on this feature
Overall, it is a lot of fun! Don't stop working on it, I like the concept.
Thanks a lot, I really appreciate the feedback. It keeps me going.