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April 19, 2024, 04:07:15 PM

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TIGSource ForumsCommunityDevLogsPetrichor
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Author Topic: Petrichor  (Read 9945 times)
Matt Rohr
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« Reply #40 on: November 04, 2014, 02:49:08 PM »

Already?! Shocked
Congratz and good luck! Wink

Haha, it took four months!
It's a pretty small game but we are a pretty small team. Smiley
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Matt Rohr
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« Reply #41 on: November 05, 2014, 09:07:55 AM »

Looks really nice!
Music in the trailer sounds great as well. Is it music from the game?

Thanks!
Yep, that's music from the game!
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CosmicCastles
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« Reply #42 on: November 05, 2014, 09:52:43 AM »

I'm digging the art style, definitely has a "Another World" vibe.  Hand Thumbs Up Left
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Nilanjan
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« Reply #43 on: November 05, 2014, 10:07:59 AM »

How did I miss this...great work... Beer!
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Eric Winebrenner
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« Reply #44 on: November 24, 2014, 06:37:15 PM »

Petrichor is officially available to download!

Pay what you can!
Any and all support is appreciated. We love you all <33


>>>http://sundaemonth.itch.io/petrichor<<<
« Last Edit: January 11, 2015, 04:38:57 PM by Eric Winebrenner » Logged

FK in the Coffee
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« Reply #45 on: November 24, 2014, 08:09:14 PM »

Absolutely incredible game.  Atmosphere was top notch, music was stellar, and the gameplay struck an interesting mix between adventure and platformer.  Only gripe I had was that the ending didn't make any sense in the context of the rest of the game.
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Matt Rohr
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« Reply #46 on: November 25, 2014, 08:45:39 AM »

Absolutely incredible game.  Atmosphere was top notch, music was stellar, and the gameplay struck an interesting mix between adventure and platformer.  Only gripe I had was that the ending didn't make any sense in the context of the rest of the game.

Thanks so much! I am really glad you liked it!
<3
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Matt Rohr
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« Reply #47 on: December 05, 2014, 11:10:31 AM »


I have begun working on the mobile version of the game!
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