So once again I didn't post in a while, I do post more often on twitter tho, but my "devlog" is a bit quiet. It's hard to talk about development since for the last couple of weeks I'm hard at work on the demo levels, and beside fixing bugs I didn't add that many new feature that required lots of talking about. But I did work on some new things
- Dynamic audio, for the music that will change with player behavior.
- New monsters!
- some new light gameplay mechanics
- Making levels that are interesting
- Added collectibles items (in the form of stars)
I worked a lot on the "envelope" of the game, meaning, loading screen, level management and those kinds of things. I also wrote a game updater that will be used a lot for the beta phase of the game.
I'm currently playing with Nullsoft installer, I don't know if other people have much experience with it, it's easy enough but can get complicated real fast when you want to do more advanced things.
I have been playing with the idea of being able to choose your player as a boy or a girl. I read this article a long time ago
http://www.wired.com/2013/03/donkey-kong-pauline-hack/ and it's always been inspirational for me. In the context of the game, the fact that the player is a boy is enterely because I am a guy. It has virtualy no impact on the story or the game whatsoever. In a way if we look at it in a "art" point of view, I guess I should be free to just have the player be a boy and it should all be fine, but I think having the option is also good since it would help more people relate to the character of the game. The story can apply to both. So in that perspective I tried some design for fun :
(click for full size)
So this is in no way a promise, because first and foremost it would take me a while to make the sprites sheet, but It's something I will keep in mind for later. If anyone as comments on the whole thing it would be great, either pro or cons, Id like to hear what people have to say about it, and please read the article on wired first, it puts the whole thing in context.
In other news, here are some recent screenshots and gifs :
(click for full size)
(click for full size)
This new monster is pretty fun to play with.