Today I made this, and also pushed version 0.8.0 of the beta. Changelist:
New Features
- Added Shop keeper.
- Added Crafting Booklet.
Improvements
- Anvil's second slot +/- buttons now increase the count much faster if dealing with more than 100 copies.
- Increased max item level from 9 stars to 10 stars.
- Optimized various item icons.
- Moved the Mushroom Shop position (in-game) one tile down.
- Exchanged impact VFX between XP Stone and Ki Stone.
- You can now skip the XP dialog with Spacebar or Enter.
- Added a "Stop" button to the "Open All" treasure dialog, so you may suspend the sequence in case of many treasures.
Balance
- Rebalanced Grappling Hook: Damage from 2 to 3; cooldown from 20 to 16; stun duration from 0.8 to 0.6.
- Improved Quarterstaff: Added attack speed scaling of 1 + 1/Lv; cast time reduced from 16 to 14.
- Rebalanced treasure drop probabilities across all locations.
- Treasure pickups are now limited to 150 in your inventory.
Bug Fixes
- Fixed a bug where, if you added too many copies of an item to the Anvil's second slot, you'd get a malformed result.
- Fixed a bug in the Ouroboros where it would sometimes loop to another location.
- Fixed a bug where the Haunted Crypt would not gain a star the first time you defeated Pallas.
- Fixed the Quarterstaff pickup animation which had a 'o' at the tip, looking like a Stone Staff.
- Fixed a bug where, after you craft an item you could see a double details dialog and the scanline could be out of place.
- Fixed a bug where, after crafting, pressing 'x' would hide one window but reveals the new one anyway.
- Fixed a minor problem where the music was not stopping after defeating Xyloalgus or Bolesh, difficulties 4 and 5.