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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)TutorialsGdquest - Weekly free design tutorials / Kickstarter funded!
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Author Topic: Gdquest - Weekly free design tutorials / Kickstarter funded!  (Read 15873 times)
Valerien
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I am a game designer, artist and music producer.


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« Reply #20 on: May 22, 2015, 03:16:33 AM »

Hey there! I'm back with 3 new videos on the theme of color:






How to Game Art 9 - Color palettes 2

I hope you'll like them!
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Nathan Lovato - Freelance 2d game artist
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Valerien
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« Reply #21 on: June 03, 2015, 10:58:28 PM »

I'm back with 2 more tutorials. For the first time, talking about pixel art!





« Last Edit: June 08, 2015, 04:45:00 AM by Valerien » Logged

Nathan Lovato - Freelance 2d game artist
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Valerien
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I am a game designer, artist and music producer.


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« Reply #22 on: June 18, 2015, 02:04:34 AM »

Today's update is bigger than usual! You're getting 3 new video tutorials, and 3 game design articles/guides.

Video tutorials






7 Books to Explore Game Creation in Greater Depth

Game Design Articles
Exploring Games from the Creator’s Perspective
How to expand your audience with Game Accessibility
11 Tips to Speed Up your Game Design Process

I hope you'll like them! Don't hesitate to comment if you have feedback to share, requests for future tutorials... I can't promise to get to them all, but I review every message I get.
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Nathan Lovato - Freelance 2d game artist
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Valerien
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I am a game designer, artist and music producer.


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« Reply #23 on: July 03, 2015, 12:26:45 AM »

Hey there! Here's an update with 2 new videos focusing on open source software! I wanted to move towards those for a while, and now the shift is happening at last! I'll be focusing a bit on Krita in the next few weeks, as it's a solid free option for game artists.






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Nathan Lovato - Freelance 2d game artist
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Valerien
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I am a game designer, artist and music producer.


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« Reply #24 on: July 22, 2015, 11:35:49 PM »

Hey there! I' m back with 3 new videos about the open source tool Krita:







Painting with Krita - The Game Asset Workflow

How to do an Efficient Game Test
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Nathan Lovato - Freelance 2d game artist
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Valerien
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« Reply #25 on: August 05, 2015, 11:34:44 PM »

I kept working on tutorials for Krita in the past 2 weeks. I'm preparing an FAQ video, so for those of you who may have questions, don't hesitate to ask! Here are the latest 2 tutorials:






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Nathan Lovato - Freelance 2d game artist
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« Reply #26 on: August 06, 2015, 08:14:58 AM »

Hey, may I ask if you have in your hat a simple match 3 tutorial?
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Yeah.
Valerien
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« Reply #27 on: August 19, 2015, 11:45:12 PM »

Hey there, I'm back with some new tutorials. First of all, a gamasutra article:
21 Free Learning Resources for Game Developers

And as always, some Youtube videos:







@eyeliner: on C2? Nope.
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Nathan Lovato - Freelance 2d game artist
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Valerien
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« Reply #28 on: September 13, 2015, 12:26:03 AM »



Since last post, I started a series called Game Design Quest. It's a series that focus on the job of a game designer, exploring some questions and analyzing game mechanics. It's a new concept for the channel, so please bear with me as I try to find a good pace and formula for it.

Here are the first 3 episodes:






The Preproduction of a Small Game


The first post has changed as well. Now, you can find all of the tutorials categorized on this page.
« Last Edit: December 16, 2015, 11:38:08 PM by Valerien » Logged

Nathan Lovato - Freelance 2d game artist
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Valerien
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I am a game designer, artist and music producer.


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« Reply #29 on: October 16, 2015, 08:18:46 AM »



Hey there! I'm back from Portugal, with a bigger update than usual. Some 5 tutorials came out since last post.







Game Engines
Collision checks on a grid
Exploring grid-based movement
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Nathan Lovato - Freelance 2d game artist
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« Reply #30 on: October 30, 2015, 10:59:05 AM »

Wow!

Keep up the good work!  I just found all the playlists on YouTube, I'm going to have a lot of stuff to watch this weekend!

The playlists are here if you are watching this on a Smart TV or console, or whatever...
https://www.youtube.com/channel/UCxboW7x0jZqFdvMdCFKTMsQ/playlists
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Twitter: @gemudezaina
Valerien
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« Reply #31 on: November 05, 2015, 09:56:49 AM »









Understanding Clouds for Digital Painters




Simple Collisions in 2d Games

@gemudezaina: Thanks much! Smiley
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Nathan Lovato - Freelance 2d game artist
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Valerien
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« Reply #32 on: November 29, 2015, 11:22:22 PM »

I'm back with 3 new tutorials!







How to design characters as in Super Time Force - part 2

And I'm on Kickstarter with a video training project dedicated to 2d game art:

In this series, I will run you through the process of creating professional grade static assets for 2d games. I will share my workflow and my productivity tricks. Not only that! I will show you how Krita is becoming a solid option for professional work. Together, we’ll focus on character design, environments and User Interface.


Although we will use Krita, the concepts you will learn apply to any painting application or medium. The series will cover the unique general constraints we game artists face in our work. I will show you how to design sprites with a target camera and resolution in mind. I’ll show you how to produce crisp visuals that support the gameplay.

The campaign reached 50% funding in the first 24 hours, and is now on its way to being successfully funded. Want to become a better 2d game artist? Check it out now!
« Last Edit: November 29, 2015, 11:28:13 PM by Valerien » Logged

Nathan Lovato - Freelance 2d game artist
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Valerien
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I am a game designer, artist and music producer.


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« Reply #33 on: December 16, 2015, 11:37:28 PM »



ʕ •̀ᴥ•́ʔ I'm back with 8 new videos!

I'm working on a 3 part series on painting rocks for video games:










I also released 2 videos dedicated to the major new beta features. The traditional animation toolset and the new rendering engine coming in Krita 3.0:

Overview of the Instant Preview in Krita anim beta
Overview of the Animation Toolset in Krita anim beta

Last but not least, I've covered Krita's new features since version 2.9.5. In these minor releases, there have not only been lots of bug fixes: we've also seen quite a few usability improvements!

Krita's New Features since v2.9.5
Krita 2.9 - Overview of the Tangent Normal Brush Engine
Krita 2.9 - Using the Tangent Normal Brush
Krita 2.9 - Flowmap Painting Example



I'm still on Kickstarter, close to 200% funded. It's the time to check out the campaign and spread the word! Once we reach the first stretch goal, I'll make a second training series about isometric game art and I'll open source all of the game assets I make as part of it!

ʕ •́؈•̀ ₎ Thank you kindly for your time!
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Nathan Lovato - Freelance 2d game artist
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Valerien
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« Reply #34 on: December 25, 2015, 02:01:14 AM »



The Kickstarter is over! And it was 240% funded. I'm working on a new website, Game Art Quest, where you'll find all of the open source assets, tutorials and premium training I'm making as part of this project.

In the past 10 days, I released 4 more videos:







How to Draw a Life Bar in Krita - part 1
How to Draw a Life Bar in Krita - part 2

I'll be back soon with some more! Thank you for reading, and merry christmas!
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Nathan Lovato - Freelance 2d game artist
Portfolio and Tutorials
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