Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411283 Posts in 69325 Topics- by 58380 Members - Latest Member: bob1029

March 29, 2024, 01:43:03 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityDevLogs[]
Pages: [1] 2
Print
Author Topic: []  (Read 11124 times)
CorazonAzul
Guest
[]
« on: August 13, 2014, 06:43:58 AM »

[]
« Last Edit: November 12, 2022, 02:21:21 PM by CorazonAzul » Logged
SolarLune
Level 10
*****


It's been eons


View Profile WWW
« Reply #1 on: August 13, 2014, 07:46:52 AM »

Oh, this is interesting. Nice simple graphics. Any idea of the plot or story?
Logged

tieTYT
Level 2
**



View Profile WWW
« Reply #2 on: August 13, 2014, 11:41:23 AM »

I'm liking the graphics.  I'd like to know more about the battle system and why you're not using RNG. 
Logged

King Tetiro
Level 1
*



View Profile WWW
« Reply #3 on: August 24, 2014, 11:00:56 PM »

Nice! Another turn-based RPG! I thought I was the only one Tongue

I like the look of this one and will be keeping a keen eye on it. I look forward to seeing a demo!
Logged
LightEnt
Level 1
*


Power to the action-platformer


View Profile WWW
« Reply #4 on: August 25, 2014, 02:59:57 AM »

Yes there are only fixed encounters and 21 planned. Their puzzling nature should last the player several minutes-long attempts, and hopefully winning feels fun and rewarding.

That is...intriguing. And <3 for Phantasy Star.

This has my attention :0
Logged

~Light

Devlog| Tumblr
jctwood
Level 10
*****



View Profile WWW
« Reply #5 on: August 25, 2014, 03:31:47 AM »

you had me at puzzle-like difficulty!
Logged

ShinnyMetal
Level 0
***


I can makes musics!


View Profile
« Reply #6 on: August 30, 2014, 02:59:31 AM »

God I wish I could do GB chiptune musics..

I would try though
Logged

neko.works
Level 3
***



View Profile WWW
« Reply #7 on: August 30, 2014, 12:20:01 PM »

This actually looks awesome! The world map with the mountains reminds me of Gargoyle's Quest on the original Gameboy, my first JRPG ever :D

Good luck Smiley
Logged

debo
Level 0
*


View Profile
« Reply #8 on: September 01, 2014, 01:27:45 PM »

Hi, I just registered to say I've been checking up on this game since it was mentioned on indierpgs.com about a billion years ago, and I am unbelievably stoked to play it. Looking amazing, the music sounds great -- I can't thank you enough for starting and finishing a project with the SaGa aesthetic.
Logged
Connor
Level 8
***


Smooth talker, musician. Loves all things 70s.


View Profile WWW
« Reply #9 on: September 04, 2014, 07:29:05 PM »

wholy crap. soul compass is out as a demo?! its been SO LONG. i think the last time i viewed this topic was around a year and a half ago. good to see your back working on it.
Logged

Firearrow games
www.firearrowgames.net

blitzkampfer:
https://forums.tigsource.com/index.php?topic=52009.msg1280646#msg1280646

too bad eggybooms ents are actually men in paper mache suits and they NEED to be agile
dafthero
Level 0
**


View Profile
« Reply #10 on: September 05, 2014, 10:29:43 AM »

Well, it's about damn time we got a demo!  Toast Right Toast Left
Logged
debo
Level 0
*


View Profile
« Reply #11 on: September 05, 2014, 10:32:13 AM »

Works great on WINE, thankfully Smiley

The game plays amazingly well for a demo. I was squinting at all the numbers and stuff before I realized that the helpful monster dude would tell me everything I need to know, and finished the first battle easily after that. Took about 15 minutes, including watching the intro. Very different than the style of game I usually like (I generally like games with a bit of randomness to them), but this seems fun.

As I was hoping, you nailed the aesthetic. Smiley

Just out of curiosity, are the characters avoiding contractions ("it is" instead of "it's") as a stylistic choice or was that just something you did without realizing?

I didn't expect to get so much content in a demo, looking forward to the rest!!
Logged
debo
Level 0
*


View Profile
« Reply #12 on: September 05, 2014, 12:32:45 PM »

Nope, certainly not to the end of the demo! Just to the end of the first battle. I'm not that speedy Smiley

Logged
debo
Level 0
*


View Profile
« Reply #13 on: September 05, 2014, 03:23:04 PM »

Rad. I just posted links to the trailer and this page on the gamefaqs FFL1/2/3 boards, they're low-traffic but I think they're a target audience.
Logged
Moth
Level 4
****



View Profile WWW
« Reply #14 on: September 06, 2014, 01:07:54 PM »

Beautiful! The game's concept is wonderful and the assets are marvelous. Love the idea of the elaborate and calculated battles, the instruction manual is awesome and the idea of earning stars is lovely!
Logged

Pehesse
Level 4
****



View Profile WWW
« Reply #15 on: September 06, 2014, 11:38:02 PM »

The whole project looks (and sounds) very nice! I'm getting massive FFLegend vibes, thanks in no small part to the many references to a tower in the demo, and that's a good thing in my book :-D That instruction manual is also very well done!

I really like the idea of an elaborate series of fights, each individually designed as a puzzle. To be honest, it's close to one I had worked on for a while with a friend of mine, but we didn't manage to get anywhere with it. I'm really glad to see you have a similar plan, but executed very well!
Logged

debo
Level 0
*


View Profile
« Reply #16 on: September 17, 2014, 01:29:17 AM »

Demo version 0.31 is released with the following changes from version 0.3, and is compatible with the 0.3 save file:

  -Added VSYNC toggle option; saves to Config.ini

  -Various CPU optimizations implemented

Game now bypasses memory blitting functions while minimized, resulting in relatively no CPU/GPU use while minimized. Game now uses notably less CPU/GPU when drawing in smaller formats, and less CPU/GPU overall. Disabling VSYNC (default) will further reduce CPU usage, but enabling VSYNC should result in smoother moving images

Barg, I've had too much going on recently to play much farther. Looking forward to testing out the new changes!
Logged
debo
Level 0
*


View Profile
« Reply #17 on: December 29, 2014, 10:31:50 AM »

OK, I am going to finish this game!!!
Logged
Connor
Level 8
***


Smooth talker, musician. Loves all things 70s.


View Profile WWW
« Reply #18 on: April 28, 2015, 08:29:22 PM »

wow, your still working at this? crazy! keep it up my friend!
Logged

Firearrow games
www.firearrowgames.net

blitzkampfer:
https://forums.tigsource.com/index.php?topic=52009.msg1280646#msg1280646

too bad eggybooms ents are actually men in paper mache suits and they NEED to be agile
PiedPiper
Level 0
**


View Profile
« Reply #19 on: September 03, 2017, 04:49:01 AM »

Popping in to say "good job!"

I remember really enjoying your demo back in the day. The puzzle aspect of combat kept me engaged as I experimented and planned out my next move.

Hoping to see more of the updates!
Logged
Pages: [1] 2
Print
Jump to:  

Theme orange-lt created by panic