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1349368 Posts in 62053 Topics- by 53732 Members - Latest Member: asenior

October 18, 2018, 07:46:25 PM

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TIGSource ForumsCommunityDevLogsTasukete Tako-San : Save me Mr Tako
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Author Topic: Tasukete Tako-San : Save me Mr Tako  (Read 8683 times)
Jono
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« Reply #20 on: November 25, 2014, 05:18:52 PM »

Ohh okay, I've heard it's pretty hard to get that working in Unity which sucks.
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migrafael
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« Reply #21 on: November 26, 2014, 02:19:19 AM »

I really really dislike these anachronistic gameboy palettes. It's just hard to read. But that is me. Some people love it. Having said that I'm downloading cause I really want to try it. So call me incoherent. :D
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chrisDeneos
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« Reply #22 on: November 26, 2014, 03:42:46 PM »

Okay x) Thank you for downloading, I hope one of the 15 color palet will please you more than the original one, and that you will enjoy the game Smiley
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chrisDeneos
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« Reply #23 on: December 04, 2014, 12:37:52 AM »

Yesterday, I wrote a news about some new feature of the game Smiley

You can now stock a power !



http://www.indiedb.com/games/tasukete-tako-san-save-me-mr-tako/news/tasukete-tako-san-save-me-mr-tako-new-feature
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chrisDeneos
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« Reply #24 on: January 03, 2015, 12:18:37 AM »

Hello and happy new year :D

I used my holliday time to work on Tasukete Tako-san !

- A short preview for ads :


- Bombs can now explode walls :


- Some moving platforms :


- Some other things, but I don't have gif yet. I can tell you a word : Throw cats !

I will now develop the story mode level structure Smiley

I hope 2015 will be as good as 2014, or better, and I wish you a happy new year !

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chrisDeneos
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« Reply #25 on: February 12, 2015, 01:09:58 AM »

Hey, it's been a while !

I'm a bit busy with my school and work projects, but don't worry, Tako-san is progressing well.

All the story mode world and level system is done, now I have to develop the dialog system Smiley



Have a good day !
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chrisDeneos
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« Reply #26 on: February 19, 2015, 03:25:50 PM »

Hey :D

Now I have the story mode save system! I'm using binaries for that. I also have the flow of the story mode, now I just have to do the dialog system and I will be full time on the game content !



A little teasing of the story :

"During a stormy night, an army of Octopuses attacked a humain ship. But one of them saved a woman who fell into the sea. A fairy, which saw is actions, give him the power to breath outside the water, but in exchange, he has to promise to never to hate a human."



Good night ^^
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chrisDeneos
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« Reply #27 on: February 28, 2015, 03:14:18 AM »

Today I come with a question where I need your answer.

I'm working on the multiplayer mode of the game, I already have 3 character skins, and I'm creating the 4th.

In the story mode, this character is one of the "bad guy"(in fact there is no real bad guy, but it is one of your opponent). He (or she) is the best friend of your brother, the dark octopus. The dark octopus save him of the rod of  a fishing man. So this octopus will kidnap and hide a lot of children that you will have to save.

For the multiplayer mode, I'm working in an arena battle mode, like Towerfall (but with a lot of Octopus power), and a Co-Op Mode on the Runner mode.





What is your favorite skin ? Smiley
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chrisDeneos
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« Reply #28 on: March 03, 2015, 01:57:33 AM »

The Cast of Octopuses main characters is done ^^



I will surely make additionnal skins laters.

All this four skins are available in the multiplayer mode of the game.
Actually, we can already play the Runner mode at four, and I just begin to make an Arena versus mode.





I also add new FX to the game ^^



What do you think about it ?
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chrisDeneos
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« Reply #29 on: March 04, 2015, 04:17:32 AM »

[MAJ]

I wrote a news on IndieDB to show you all the new things I made this week end ^^

http://www.indiedb.com/games/tasukete-tako-san-save-me-mr-tako/news/tako-san-new-multiplayer-mode

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chrisDeneos
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« Reply #30 on: April 10, 2015, 01:09:05 AM »

Hey Smiley it's been a while!

Today I come with a new trailer, about the Story mode of the game.

I hope you will like it.





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chrisDeneos
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« Reply #31 on: May 17, 2015, 02:07:10 PM »

Hey Smiley it's been a while!

The project is going well, I will introduce the game in some events in France, so I prepared a little demo for that. I describe the new feature here :

http://www.indiedb.com/games/tasukete-tako-san-save-me-mr-tako/news/tako-san-gif-of-new-enemies-and-post-trailer-news

This news includes some Gif, like this one:



Have a nice day Smiley
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chrisDeneos
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« Reply #32 on: June 20, 2015, 04:22:59 AM »

I finally end my study in video game programming ^^ So I will have more and more time for the game!



The story mode of the game is progressing well :



I just receive a Wii U devkit, I will soon be abble to try the game on it. Have a nice day!
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chrisDeneos
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« Reply #33 on: June 22, 2015, 02:23:50 PM »

It's cool to have time to work on the game ^^

- Tako can now drop his current power with the Select button (only if hasn't stock one, in this case he will get the stocked power)


- The dropped power disapear with time :


- I create a new power, with orbs :


- I begin to work on the localization of the game (here with french)


Bonus screen : where I play with the contrasts


Have a good night ^^
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chrisDeneos
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« Reply #34 on: June 23, 2015, 02:19:05 AM »

I upgraded the game presentation, with common gameplay, story mode, multiplayer mode and runner mode gameplay explanation  Smiley
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chrisDeneos
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« Reply #35 on: July 10, 2015, 08:51:58 AM »

Here is my tribute to Super Mario Bros 30th Anniversary Smiley





I will do a proper news on IndieDB this week end to show you the progress of the game.

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chrisDeneos
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« Reply #36 on: July 11, 2015, 01:46:48 AM »

Here is the news Smiley

http://www.indiedb.com/news/tako-san-mario-tribute-progress
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Voltz.Supreme
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« Reply #37 on: July 11, 2015, 03:51:12 AM »

Looks pretty cool. Well done and all the best!
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MrHelmut
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« Reply #38 on: July 14, 2015, 03:59:29 AM »

Just dropping by to get the future updates. Cheers Chris. Grin
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Zorg
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« Reply #39 on: July 14, 2015, 06:52:31 AM »

Oh i thought these non-pixel-perfect issues of unity were solved in the newer versions. Sad

The game looks cool!
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