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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)Archived ProjectsIndie BrawlIndie Brawl: Interface
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Author Topic: Indie Brawl: Interface  (Read 17958 times)
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« Reply #60 on: January 24, 2009, 03:41:49 PM »

No. You see the logo scrolls towards the center.

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Rostiger
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« Reply #61 on: January 25, 2009, 03:50:20 AM »

Hehe, yeah quite possible too. I'll actually leave that up to Brain Soup, as I'll just send him all the parts of the interface and he can plug it together anyway he wants.

Oh by the way, for the translucent stuff, I suppose it's PNG format GM supports?
Because then I could start putting together a whole package with fontmaps (any specifications on those? or should we use fontmaps at all? The menu items could also be stored as graphics..), reusable interface elements (like arrows, underlays, etc.) and all the other grapics sepparated.

Sounds ok?
« Last Edit: January 25, 2009, 05:57:24 AM by Kovski » Logged

Clemens Scott
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« Reply #62 on: January 25, 2009, 04:10:46 AM »

game maker supports png as well as gif and bitmap
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