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TIGSource ForumsCommunityTownhallA Meaty Announcment!
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Edmund
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« on: January 17, 2009, 10:02:34 PM »

I just posted a meaty little tid bit on my blog about one of the 2 big projects im working on this year (with yummy little character pics!), a little game called.

SUPER MEAT BOY!
http://edmundmcmillen.blogspot.com/

im not sure what i can say yet about what we are deving it for, but reguardless of the console it comes out on we will also be releasing it on PC!

It should be a fun one to work on Smiley

oh and its programmed by Tommy Refenes.. mmmmmm tommmy.
-Edmund

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AuthenticKaizen
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« Reply #1 on: January 18, 2009, 06:44:05 AM »


super metroid, super mario, super castlevania, super ghouls n ghosts...
and now super meatboy...!
cant wait to see ingame footage.  Gentleman
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« Reply #2 on: January 18, 2009, 06:59:58 AM »

Hmmm.... I wonder which console it could be....  Cool
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Hideous
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« Reply #3 on: January 18, 2009, 07:17:34 AM »

This is great. Can't wait! Hopefully I'll have a new computer to run it by then, too.
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Levin
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« Reply #4 on: January 18, 2009, 12:53:00 PM »

It' an amazing news, as I wrote on your blog  Beer! Hope you'll soon tell us new info about it Smiley
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Edmund
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« Reply #5 on: January 18, 2009, 01:05:32 PM »

It' an amazing news, as I wrote on your blog  Beer! Hope you'll soon tell us new info about it Smiley

Id like to say what we are deving it for now, but honestly im unclear on what i can and cant say because of NDA stuff. Ive e-mailed my rep. and hopefully will have the details on how i can word things so there arnt any NDA conflicts.

but its not that hard to guess what we are developing it for.

Either way everyone who owns a pc will get to play it in the end.
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AndyWiltshireBPA
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« Reply #6 on: January 18, 2009, 01:12:21 PM »

Thanks for the link to your blog, wanna keep track, not sure about the title tho "Edmunds Dev Blog for gay nerds " lmao
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« Reply #7 on: January 18, 2009, 01:13:38 PM »

Either way everyone who owns a pc will get to play it in the end.

Does that mean it'll be freeware?
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Edmund
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« Reply #8 on: January 18, 2009, 01:32:32 PM »

Thanks for the link to your blog, wanna keep track, not sure about the title tho "Edmunds Dev Blog for gay nerds " lmao

Yeah i thought it was a pretty sexy title.

Either way everyone who owns a pc will get to play it in the end.

Does that mean it'll be freeware?

Nope, Super Meat boy will not be freeware. It will be a full length Pc/console title with all the bells an whistles(physics/lighting/awesome). it will also feature multiplayer and an in depth level editor and tons of unlockable characters, hopfully all indie Smiley. (it wont be made in flash)
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« Reply #9 on: January 18, 2009, 01:34:29 PM »

Ah, the "everyone" in that sentence made me think so. Oh well, looking forward to it! Beer!
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The-Imp
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« Reply #10 on: January 18, 2009, 02:21:00 PM »

Oh.
My.
God.
I've had a miraculous string of great days!

I HOPE TOMORROW CONTAINS DELICIOUS/GOOD NEWS!
Hand Shake LeftTears of JoyHand Shake Right
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ACardboardRobot
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« Reply #11 on: January 18, 2009, 03:44:47 PM »

Quote
Nope, Super Meat boy will not be freeware. It will be a full length Pc/console title with all the bells an whistles(physics/lighting/awesome). it will also feature multiplayer and an in depth level editor and tons of unlockable characters, hopfully all indie Smiley. (it wont be made in flash)
Multiplayer Meat Boy? I'm intrigued, tell me more
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Edmund
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« Reply #12 on: January 18, 2009, 03:57:56 PM »

one mode we are playing with is 2 player one screen setup, the leading player controls the virtical scroll speed of the level. both players are physical so not only can you push one another around, you can also wall jump off each other in mid air Smiley.
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The-Imp
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« Reply #13 on: January 18, 2009, 04:07:25 PM »

Not... Free...
Cry Hand Thumbs Down Right

Are you thinking of releasing a demo before purchasing?
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Edmund
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« Reply #14 on: January 18, 2009, 04:15:40 PM »

Not... Free...
Cry Hand Thumbs Down Right

Are you thinking of releasing a demo before purchasing?
Sad


Do you just want me to keep making half assed shorthand prototypes in flash and being really poor? or do you want fully developed and lasting gaming experiences?

Making a flash prototype in a few weeks for a few K is fine, but if im spending 6+ months on something i cant just give it away for free. Also i cant really release something on console and then put it on pc for free now can i ?  Huh?

Im sure we will put out a demo for the Pc version.. you kids and your freeware games.
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« Reply #15 on: January 18, 2009, 04:41:24 PM »

one mode we are playing with is 2 player one screen setup, the leading player controls the virtical scroll speed of the level. both players are physical so not only can you push one another around, you can also wall jump off each other in mid air Smiley.

Hells yes, the next level of walljumping. Certainly sounds intriguing!
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Levin
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« Reply #16 on: January 18, 2009, 04:52:12 PM »

one mode we are playing with is 2 player one screen setup, the leading player controls the virtical scroll speed of the level. both players are physical so not only can you push one another around, you can also wall jump off each other in mid air Smiley.

wow! so, finally it will be an improved version of Meat Boy? I mean, same concept, same controls but a loooooot of new features?  Kiss

P.S. Edmund, have you received my new pm?  Grin
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Edmund
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« Reply #17 on: January 18, 2009, 04:56:32 PM »

one mode we are playing with is 2 player one screen setup, the leading player controls the virtical scroll speed of the level. both players are physical so not only can you push one another around, you can also wall jump off each other in mid air Smiley.

wow! so, finally it will be an improved version of Meat Boy? I mean, same concept, same controls but a loooooot of new features?  Kiss

P.S. Edmund, have you received my new pm?  Grin

The gameplay will be basically the same, a mostly vertical platformer with lots of wall jumping and a higher then normal difficulty level. But Tommy and i are playing around with physical objects, boss fights, side scrolling levels and loads of new "things that kill you". the controls will also be fine tuned and we will probably add a run button as well as the jump for extra control.
 
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Devlin
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« Reply #18 on: January 18, 2009, 04:58:45 PM »

I just had a crack at meat boy on newgrounds.
It's good stuff. although the game is way too tiny even at 1024x768!

I look forward with anticipation to Super Meat Boy.
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« Reply #19 on: January 18, 2009, 06:56:14 PM »

one mode we are playing with is 2 player one screen setup, the leading player controls the virtical scroll speed of the level. both players are physical so not only can you push one another around, you can also wall jump off each other in mid air Smiley.

wow! so, finally it will be an improved version of Meat Boy? I mean, same concept, same controls but a loooooot of new features?  Kiss

P.S. Edmund, have you received my new pm?  Grin

The gameplay will be basically the same, a mostly vertical platformer with lots of wall jumping and a higher then normal difficulty level. But Tommy and i are playing around with physical objects, boss fights, side scrolling levels and loads of new "things that kill you". the controls will also be fine tuned and we will probably add a run button as well as the jump for extra control.
 
You said boss fights. Shocked Hand Thumbs Up Right
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