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TIGSource ForumsCommunityDevLogsDriving Survival game
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Author Topic: Driving Survival game  (Read 88445 times)
Soul Challenger
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« Reply #80 on: November 13, 2016, 12:46:32 PM »

You really need to work on your sfx though. I was looking at the screenshots and the gifs, but when I played the video it kind of not sounded like the rest of the atmosphere. I think it would be cool to barely hear the player engine, make it sound really low and focus on the other entities like enemy cars and those people. Make the audio way subtle and focus on the sound to draw more suspense.

Definitely. Haven't touched sound for a while and there's still a lot to do. Concerning the volume levels, having a not-human main character would be additional justification for a different auditory perception. I've already played around with custom rolloff curves because logarithmic didn't really feel fitting. On the other side, the engine sound, at least in real life,  does help to convey the sense of speed. Another fine-balancing act ahead Smiley



Last part of the offroad trilogy:

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quantumpotato
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« Reply #81 on: November 14, 2016, 10:10:50 AM »

This looks beautiful.
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« Reply #82 on: November 14, 2016, 12:26:08 PM »

looks horrifying and fun. cannot wait to play.
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« Reply #83 on: November 14, 2016, 02:10:34 PM »

The AI really seems to be nice. I guess this game couldn't live without good AI. Looks damn great by the way.
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WilboWaggins
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« Reply #84 on: November 14, 2016, 02:30:27 PM »

Looks fantastic with a great mood. Good wheel support and head-tracking would make this super immersive.
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Acierocolotl
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« Reply #85 on: November 14, 2016, 02:41:31 PM »

I'm smitten by the concept already.  I mean, I don't want to sound fawning, but I'm terribly smitten by it.

I absolutely love driving, especially at night, and over very long distances.  I'm also rather a fan of sim-racing, and I know that's not quite the angle you're using (since I imagine you'd like it more approachable to people less interested in that sort of driving) but I thought I'd offer a few suggestions to issues you were toying with, regarding the car chases.

It looks rainy and wet in this world, so it stands to reason, I think, that there should be more environmental hazards: water-filled ditches, muddy fields and so forth.  Getting shoved in to one of those and running the risk of getting mired up to the axles could result in some tense moments trying to work the car free while the bad guys stroll up to do their business.

I know adding car damage is going to add a lot of complexity to the code, but I think it could be used to good effect.  Most of it could be more-or-less cosmetic, with the back end of the car starting to get knocked in, the trunk lid might start flapping in the wind (obscuring the rear view mirror on occasion), or a bumper bolt might shear off and let part of the bumper drag on the road, throwing up sparks on the pavement.

I know you've covered this already, but I'm hoping for some VR support.  Unity does have a few libraries to support OpenVR so it may not be too difficult.  I was watching the first-person views and easily visualizing how I might look over my shoulder to see where the pursuit is, etc.
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randomhero24
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« Reply #86 on: November 14, 2016, 09:02:24 PM »

Can your car stall? Battling the car's engine ala many horror chases would add some spice.
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« Reply #87 on: November 15, 2016, 07:45:51 AM »

Just found this game and wanted to say that it looks amazing, graphics and physics wise. Looks pretty interesting and cannot wait to get a chance to play it. One thing is that you should definitely add is good car collision physics, maybe you can try doing something like beamng?
Other than that, can't wait to see what it'll come out as
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halsariph
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« Reply #88 on: November 15, 2016, 07:55:38 AM »

When you get ready for some testers I'd love to give it a run. It looks really interesting so far.
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Froschlaich
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« Reply #89 on: November 15, 2016, 07:56:44 AM »

Yeah, it looks really good
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« Reply #90 on: November 15, 2016, 08:58:45 AM »

@Author

I would really loved to see "chapter", where you have to escape the truck with a car.  I suggest, that you look upon the great movie "Duel" (http://www.imdb.com/title/tt0067023/), where the atmosphere and being chased is presented spectacular. 

Just imagining you are driving normally, and then while you are driving there shows side by side another view of the truck whose he slowly starts to drive and you don't have a clue where it will show up until the last moment when his light turn on he is suddenly behind you. 

Also if there would be chapters, you could like in the movie stop and have a rest and another side by side camera (or even three of four as in some multicamera horror games). Shows the wheels of the truck as he drives, he stops, and someone walks out of it. IMHO never show their faces, until the end....or IMHO the crazy person who is chasing you should wear crazy scary killer mask, not the main average joe.

Love the game and i hope that chasing would bring more interesting scenes as closed bridge, road block, car accident, train passing and so on, which would bring obstacles to the player as he must try to avoid "obstacles" on the road and prevent to be stopped.
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« Reply #91 on: November 15, 2016, 09:31:19 AM »

Wow, awesome concept for a game! I love the cars, because i've lived in the German Democratic Republic as a kid, so i'm used to Moskvich, Lada and so on. I've done a little article on the project, to spread the word: http://www.boobsandbullets.com/driving-survival-ein-surreales-horrorspiel-ueber-verfolgungsjagden. Totally hyped for the full release, keep on the good work!
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« Reply #92 on: November 15, 2016, 11:49:30 AM »

I absolutely love this, and I'm not a fan of driving games.

If I had one suggestion it'd be to make it first person only, it helps with the atmosphere and definitely makes it more scary
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« Reply #93 on: November 15, 2016, 12:05:57 PM »

Funny how there's 8 first time posters almost in a row.
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« Reply #94 on: November 15, 2016, 12:51:51 PM »

When do you plan to release this?
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salami
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« Reply #95 on: November 15, 2016, 03:16:14 PM »

With VR, this could potentially go from quite creepy to ultimately terrifying. Very impressive stuff here.

By the way. You know how there's the term "road rage"? How about the game be called something like Road Terror or something along those lines? That would be pretty nifty.
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« Reply #96 on: November 15, 2016, 05:48:13 PM »

Can I use a Steering Wheel .... this so awesome
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« Reply #97 on: November 15, 2016, 05:56:26 PM »

Have you tried playing the game with a first-person camera? What did you think about that?

Kind of like it - although it makes d-fens quite harder than in 3rd person view


this reminds me of driving around DayZ - once I got a car running ....
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« Reply #98 on: November 16, 2016, 01:30:14 AM »

I remember when I was kid playing Super Monaco GP on Megadrive (Genesis in some places) and there was a pilot impossible to beat in first season. Even if you passes him, he magically appears half lap ahead!

Really nice work. Congratulations.

There are plans to console release (xbox please) ?
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« Reply #99 on: November 16, 2016, 01:48:51 AM »

looks awesome. amazing how well you capture the wet, dark night feeling. I watched the video with 2 cars chasing each other hoping for the guys to get out and start beating on the car, but maybe that was an old video?
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