There were a few hiccups with Google Play and Apple. It seems that google play takes several hours for the link to be available to everyone in the beta - the fact that some testers are in other countries may play a factor here. Next time, I'll wait at least 4 hours to send out the newsletter!
Now Apple on the other hand... that was a little bit of a shit-show. The dashboard for iTunes Connect and external testing is pretty buggy. Adding pre-existing users to the beta resulted in not everyone receiving notification emails about the beta. Worse yet, the steps their tech support had me go through ended up completely locking me out of adding beta testers... period. Emails started rolling in about folks not being able to test or just not receiving the notification email period.
Apples solution: Upload another build, and wait the 1-2 days for it to process. In the meantime they would get me in touch with the engineering team... which they mentioned may take even longer. That being said, at least the folks on the phone were friendly.
Also what makes it all so difficult: the status column for the testers doesn't update properly. It will update with "Notified" when it sends out an email to each person - but I confirmed that this is not 100% true. It will also update when someone installs your game - but I also confirmed that this is not 100% true... so broke.
Anyways I figured out that if I deleted all users and added testers from the CSV
only, I was able to kick off the test again. So after a few days of headache... folks are playing and things are going really well!
If you like numbers and analytics you can see all the graphs on
my sites blog, but here are two of the most important ones:
I'm very happy with these numbers! The price point I am going for is within reach, and large portion of players really enjoyed the game. But the game is very niche, so I don't expect to rope everyone in...
Still a long ways to go for full release, but I think Heroes Guard: The Journal is on the right path. A big
Thank You to everyone who have supported me
(comments here count!) or have participated in the beta so far!