Well, update time. I've now got something you might call gameplay.
And with that, it falls soundly on the "artgame" side of the fence or whatever. Anyway...
I think it has an interesting message, but I'm afraid it tells it in such a manner that it needs to be explained. Even tiny things, like what you're supposed to do might have to be explained, which is not what I want. I'll just let you play it and tell me what you think:
http://ian.janasnyder.com/BWproto.htm--: explanation :--
Ideally, you should start off the game following the blue fish around (you have to touch it with your nose each time it stops). Soon, a little gold speck will come in toward you and you should pick it up. Piano music plays, all context indicates this is a great thing.
As time goes on, the specks increase in frequency (perhaps a little too quickly?) and eventually, the primary objective of following the blue fish is replaced by the secondary objective of catching all the gold.
The game ends when you chase after so much gold that you become completely lost, the game fades out and the last stanza of poetry shows.
Ok, so I said artgame. It's a term I don't like to use as it gets thrown around a lot, but if I don't say it, someone else will. I'd be interested to hear anyone's interpretation of it before reading my explanation in the paragraph below.
The game is about several things, it's kind of hard to give its central theme just one name. If you could put it into a nice little list though, it would be about how as we go through life and make friendships, relationships (romantic or otherwise) we tend to lose track of each other over time. We get distracted by these little bits of gold, be they ambition, addiction, whatever; we lose sight of the other person and they go off their way through time and we go ours. Perhaps we never meet again. It's really a game about that sort of loneliness. Knowing that you'll never see some of the people you love the most ever again simply because of personal choices either you or they made. There's other small stuff in it too, but that's really the main thing. I'd be really interested to hear all of your opinions.
A few concerns:
-how does the gameplay feel?
-did you ever lose sight of the blue fish completely by accident (ie, not because you were distracted)
-did you ever lose the blue fish and reach the fourth poem stanza at all?
-do the specks increase in frequency too quickly?
-did you realize that the game wanted you to chase the specks?
-did you realize the game wanted you to chase the fish?
-any glitches?
-I assume my pretentiousness rating is now through the roof?
known glitches:
-sometimes the blue fish stops inside a wall where you can't touch it
-sometimes when you collect a gold speck it doesn't disappear
I'm looking forward to hearing your thoughts!