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TIGSource ForumsCommunityDevLogsConcrete Jungle - A City Planning & Deck-Building Game!
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Author Topic: Concrete Jungle - A City Planning & Deck-Building Game!  (Read 10563 times)
c023-DeV
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« Reply #60 on: June 21, 2015, 03:40:06 AM »

Solid artstyle!  Gentleman

Lovely!

Love the Quarry!

I used to make stuff like that too, so I know the work involved!
(http://www.dev-zoo.net/ZoO/images/jamesgal/wambo/Composite_build.png)

And this looks like a job well done!
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ColePowered
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« Reply #61 on: July 18, 2015, 01:20:22 AM »

Apologies for the late response and lack of updates recently- I've been going through quite a boring debugging/bug fixing phase so I haven't really been writing about it.

@bubman: thanks! Fairly far through development now, all content is in and working, I just need to fix and revise a few more things before setting a release date!

@c023-DeV: Wow, that is awesome work! Gorgeous.
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Detective Immersive Sim Shadows of Doubt | City deck building puzzle game Concrete Jungle
@ColeJefferies
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« Reply #62 on: July 18, 2015, 01:22:25 AM »

Hello folks! It's been quite a while since the last update- so I'm here to remind you that I'm alive.

Since last post I've gone through each level in the 18-level story mode/campaign and made sure each is balanced and enjoyable. Along side that I'm very close to finalizing the game's script. Next week I shall begin casting for the VO work- this should be fun!

As for the AI, I've been pitching it against itself (you can set up the game to play itself if you so desire). I'm currently collecting info from the AI playing over and over again in order to balance character abilities and cards. So far 4 out of the 8 characters I believe to be well balanced, and I'm currently running the second batch of tests to find out if my recent tweaks have improved the other 4.

One of the last 'buildings' completed was the Canal tile. Concrete Jungle now has some much needed water!



I've been using this to make the story levels a bit more visually interesting, although you can also unlock it as a starting card.

Literally just before I started writing this update, I got 'Classic' mode fully working. This mode echos Concrete Jungle's predecessor, MegaCity. The deck building is removed, replaced by an infinite list of randomly assigned buildings. It's a lighter, more arcade-y style of play and is perfect if you only have 10 or 15 minutes to kill as opposed to the 20+ minutes of the other 2 modes.



Over the next week I'm going to begin revising the main menu and options, shifting the game's save system to something faster and more robust, and implementing stat tracking. I want the game to keep track of your favorite cards and how many buildings you've placed etc- there should be some interesting stats to keep track of.

We're getting ever close to a release now, but I'm not quite at the stage where I can set a date in stone. With the next update I'll be able to bring you that. The game has seen another large leap forward since the beta in May, so I'm super excited to show you it as it approaches it's full release. Stay tuned!
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Detective Immersive Sim Shadows of Doubt | City deck building puzzle game Concrete Jungle
@ColeJefferies
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« Reply #63 on: August 29, 2015, 02:09:28 AM »



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Detective Immersive Sim Shadows of Doubt | City deck building puzzle game Concrete Jungle
@ColeJefferies
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« Reply #64 on: August 29, 2015, 03:24:53 AM »

Amazing.
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ColePowered
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« Reply #65 on: September 04, 2015, 08:46:09 AM »

I've finally set a release date- September 23rd!

Teaser trailer:


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Detective Immersive Sim Shadows of Doubt | City deck building puzzle game Concrete Jungle
@ColeJefferies
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« Reply #66 on: September 23, 2015, 02:13:26 AM »

Well here we are guys! Concrete Jungle will be released in just a matter of hours. I’ve been busier than even prepping for this, it’s been a long, long time coming and a huge amount of work. But the game is ready!

So I’ll take this opportunity to thank all the backers, anyone who has supported the project and everyone who has followed it. It’s been such a great year being able to work full time on something I love. I hope the release will allow me to continue to do so!

This is by far the biggest, most ambitious, and easily the best game I’ve ever worked on. The kickstarter funding allowed it to be so much more than it’s original target. It plays, looks and sounds better than I could of hoped for when I started this project.

Development has reached it’s biggest milestone, but there’s still more to do; over the coming months I still plan on adding the extra buildings, night mode and language support. Plus I’ll get to work on ports for iOS and Android, and depending on success more platforms.

Concrete Jungle will be released today at 8PM GMT / 12PM PDT on STEAM and ITCH.IO!

I’ll leave you with this- the

. It’s a brand new trailer featuring the voice of Ben Britton (mayor Rick Selfridge). I hope you enjoy! TELL YOUR FRIENDS!

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Detective Immersive Sim Shadows of Doubt | City deck building puzzle game Concrete Jungle
@ColeJefferies
Fenrir
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« Reply #67 on: September 23, 2015, 03:33:28 AM »

Congrats for the release and good luck too! Smiley
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Mr Speaker
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« Reply #68 on: September 23, 2015, 10:57:14 AM »

Looks totally rad! Great work!
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