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October 13, 2024, 09:46:14 AM

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TIGSource ForumsCommunityDevLogsA Hole New World (Released finally on 19th of may!)(NES-like Action Plattformer)
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Author Topic: A Hole New World (Released finally on 19th of may!)(NES-like Action Plattformer)  (Read 18985 times)
Daniel Pellicer
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« Reply #20 on: April 13, 2015, 11:44:43 PM »

We presented our game in an event in the south of spain this last weekend and the reception was great. There were even a few people that manage to finish the game :D.

I wanted to share a few photos with you guys.


This guy discovered the best way to play our game Smiley


Some guys that were playing together after defeating the demoness


They couldn't even believe that they manage to do it finally Smiley.

We are also coming to an end in what to levels refer. Soon the final level will be ready and we are planning to do a port to Unity. Right now the game is not available to be bought anymore but if you are interested you can ask us and we can send you the actual state to try the game so that you can comment us what you think.
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Daniel Pellicer
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« Reply #21 on: April 23, 2015, 06:29:40 AM »

A little video showing our games in gamercon 2015 in jerez.



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Daniel Pellicer
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« Reply #22 on: June 01, 2015, 05:47:19 AM »

Hello Everybody!

We changed a couple of things since the last time we published here. The most important change is that we redid the graphics of the main character the Potion Master and we added a companion for him Fäy.

We also launched in greenlight today :D

http://steamcommunity.com/sharedfiles/filedetails/?id=447776185

Check the trailer also here!



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Quicksand-T
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« Reply #23 on: June 01, 2015, 09:15:53 AM »

Check the trailer also here!





The seemless transitions in the intro part were really good. At first I thought his new hood was red hair, though.

I'm curious what Fäy does.
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Daniel Pellicer
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« Reply #24 on: June 01, 2015, 11:56:53 AM »

I'm curious what Fäy does.

You can actually see her attack in a couple of places in the video. In the minute 0:18 and in the minute 0:25 for example
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JohansenIndustries
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« Reply #25 on: June 02, 2015, 03:05:06 AM »

That trailer looks really cool, really well-made since it kept me constantly engaged with the introduction of cool stuff.
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Daniel Pellicer
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« Reply #26 on: June 12, 2015, 11:57:20 AM »

We got greenlit in just 11 days! Thanks everybody!

:D
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jjhaggar
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« Reply #27 on: June 22, 2015, 07:14:11 PM »

We are now on Kickstarter! :D
https://www.kickstarter.com/projects/971128630/a-hole-new-world



Help us spreading the word please! :D
http://kck.st/1SDTWHK

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Homepage: www.madgeargames.com
DevLog: A Hole New World (yes, "Hole", not "Whole" XD)
Twitter: @JJHaggar

Soon on Steam! https://goo.gl/vOcpdq  :D
lithander
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« Reply #28 on: June 23, 2015, 05:10:21 AM »

I can't get rid of the impression that you games name involves a typo and you meant "whole new world"...
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jjhaggar
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« Reply #29 on: June 23, 2015, 06:35:23 AM »

Thank you, but it's intentional ^_^

We intended to make a wordplay with the title, because in the game there is an underworld that you can reach through holes :)

I fear you are not the first person who tell us this, and probably will not be the last one XD
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Homepage: www.madgeargames.com
DevLog: A Hole New World (yes, "Hole", not "Whole" XD)
Twitter: @JJHaggar

Soon on Steam! https://goo.gl/vOcpdq  :D
oahda
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« Reply #30 on: June 23, 2015, 06:36:38 AM »

Just make sure Nintendo doesn't sue you for Navi now. Wink
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jjhaggar
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« Reply #31 on: June 23, 2015, 11:26:36 AM »

Hahaha, let's hope they don't XD

But Fäy has a face, so I think we are safe ^_^

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Homepage: www.madgeargames.com
DevLog: A Hole New World (yes, "Hole", not "Whole" XD)
Twitter: @JJHaggar

Soon on Steam! https://goo.gl/vOcpdq  :D
Daniel Pellicer
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« Reply #32 on: February 06, 2016, 12:55:35 PM »

Hello there!

We were doing a lot of work finishing the port to Unity and we couldn't enter here a lot. So I will do a little update.

Kickstarter went very good, and we were very happy with the response of the people. It was a lot of work and we had to make turns to be able to answer all the emails etc. but it was also a lot of fun to do it.

Then we were doing the port to Unity and a few weeks ago we started to do the steam integration. We tried with a couple of achievements and it's working now.

We also send a beta version of the game to everybody who backed the kickstarter and a steam key for all the people who got the beta key tier so that they can try each update we do (we do one update each 3 weeks)

Things we did:
- We ported all the initial 4 stages to unity
- We improved the controls and animations of the potion master (new animations for shooting up and down)
- New power for the last stage including double jump and pogo kick
- New enemies for stage 5
- We implemented parallel backgrounds in all first 4 stages
- We improved some bosses to make them more fun.
- Lots of bug fixing
- New music for the last stage
- New npc. They are the backers that paid certain amount to appear in the game. You can interact with them and see how they react
- Steam

This is what we are doing right now :D

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Daniel Pellicer
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« Reply #33 on: February 12, 2016, 09:10:09 AM »

We have a new trailer now :D

With parallax elements the new animations and a couple of ilustrations made by our artist Smiley



« Last Edit: February 12, 2016, 09:15:35 AM by Daniel Pellicer » Logged

Daniel Pellicer
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« Reply #34 on: May 24, 2017, 07:03:21 AM »

Hello there! We know it has been quite a while since we last wrote here but because we finished the game I wanted to take some time and write a little bit here.

It has been a longer than expected journey but finally we released the game on Steam last friday:
http://store.steampowered.com/app/434160/A_Hole_New_World/

We also send all digital rewards to the backers and some of them also got their physical versions:
https://twitter.com/MadGearGames/status/852899394198306818

We did as well an NES cartridge that works in an actual NES (only the OST is inside, but is the original one ^^). The artwork imitates castlevania artwork
https://twitter.com/DavidJaumandreu/status/858009925502611457

Our last trailer feauturing the NES cartridge can be seen here in youtube:




After all in the launch we sold some games, but not so many, we still hope that the selling rate doesnt stop completely. We didnt manage to reach any really big press magazine or something like that so I guess we still have a lot to learn in development and in promoting stuff.

Any feedback about the game or the promotion or anything is always welcome ^^
« Last Edit: May 24, 2017, 07:52:10 AM by Daniel Pellicer » Logged

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